Designing Maps

How to make beautiful and compelling maps for your games

Technique: Windows

Wherein I teach you a technique for adding windows to your battlemaps.

Buildings get dreary if there isn’t any way for light to enter their rooms. Add some windows!

This post describes a technique for adding windows to walls for use in battlemaps. Windows are constructed with multiple layers: the walls, the windows themselves, and the window sill at a minimum, and there’s a gradient to design to apply on the windows.

How to Add Windows in Walls
  1. Figure out where you want to put your window.
  2. Make a hole in it (see Photoshop Shapes and the Pen for how to do this).
  3. Create a new layer called “Windows” above the Walls layer.
  4. Draw the shape of your window using the Rectangle Tool. Set its color to something light (#dddddd). Don’t set the window all the way to the edge and make sure it’s much thinner than the walls.
  5. Create a new layer below the Walls layer and call it “Lower Wall”.
  6. Using the Rectangle tool, draw a shape that reconnects the walls below the window. Give it the same color as your walls (probably also #222222).
  7. Apply the same style to Lower Wall that you did to Walls.
  8. Edit the layer effects on Lower Wall and add a Color Overlay thus: Color: #222222, Blend Mode: Multiply, Opacity: 50%.
  9. Apply a Gradient Overlay to the Window layer:
    1. Set the Blend Mode to Color
    2. Set the Opacity to 55%
    3. Set the Style to Linear
    4. Set the Angle to 90 degrees
    5. Set the Scale to something around 25%.
    6. Enable “Align with Layer”.
    7. Double click on the Gradient to edit it thus:
      1. Set the color on both ends to a light blue (#9ccaf4).
      2. Set the opacity on both ends to 0%.
      3. Click anywhere on the Opacity side of the gradient editor and add a new opacity point at a Location of 25%. Set it’s opacity value to 100%.
      4. Do this again but set the Location to 75%.
      5. Click “Okay”
    8. Click on the Window layer and drag the gradient to where you want it to be while the Layer Styles dialog is still open.
  10. Duplicate the Gradient Overlay a couple more times and drag them into place. Feel free to play with the opacity of the Gradient Overlay.
  11. Lower the fill opacity of the Window layer to 60%.
  12. Add a Stroke: 1 pixel inside, #222222 set to Multiply at 60% opacity.

That’s pretty much all there is to it. You can get fancier with it (add hinges, handles, moulding, etc.) or change the way the walls draw away from it.

Step 1: A Wall without Windows
Step 1: A Wall without Windows
Step 2: Make a Hole
Step 2: Make a Hole
Step 3: Add a Window Shape
Step 3: Add a Window Shape
Step 4: Add the Lower Wall
Step 4: Add the Lower Wall
Step 5: Apply Wall Style to Lower Wall
Step 5: Apply Wall Style to Lower Wall
Step 6: Add a Color Overlay to the Lower Wall
Step 6: Add a Color Overlay to the Lower Wall
Step 7: Add a Gradient Overlay
Step 7: Add a Gradient Overlay
The Gradient Overlay Settings
The Gradient Overlay Settings
The Gradient Editor Dialog Settings
The Gradient Editor Dialog Settings
Step 8: Duplicate Gradient Overlays
Step 8: Duplicate Gradient Overlays
Step 9: Stoke the Window
Step 9: Stoke the Window
Altered Walls and Moulding
Altered Walls and Moulding

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