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	<title>battlemaps &#8211; Designing Maps</title>
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	<description>How to make beautiful and compelling maps for your games</description>
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		<title>Designing Fantasy Battlemaps</title>
		<link>https://designingmaps.com/2018/06/designing-fantasy-battlemaps/</link>
					<comments>https://designingmaps.com/2018/06/designing-fantasy-battlemaps/#comments</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:13:22 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=4025</guid>

					<description><![CDATA[Wherein I discuss the basics of creating <i>Battlemaps</i>.]]></description>
										<content:encoded><![CDATA[<p>Battlemaps are highly detailed, realistic, and small-scale maps meant to be used with miniatures or tokens.  They are intended for printing. For serious: if you&#8217;re not going to print the map out for play, don&#8217;t bother making a battlemap.  Make a blueprint instead; it will take less time.</p>
<p>Battlemaps require much more time to create than other types. This is because you&#8217;re working at a level were small object detail is viable or even important.  This leads the mind towards wanting to make things as realistic as possible, which tends to take a lot of time.</p>
<p>In this article, I&#8217;m going to show you how to make a battlemap for a small, simple inn, such as might be found in any fantasy setting.  This is a long post, but there&#8217;s a lot of information here.</p>
<p>It is possible to map out an entire dungeon as a battlemap.  In fact, I have done so! It took a lot of time.  I recommend against doing this.  Instead, use a blueprint and a <i>dry-erase battlemat</i>.  You can buy battlemaps in all sorts of shapes and sizes (I prefer ones that fold up) and that already have printed grids (usually squares on one side and hexes on the other). You can sketch out the walls and important areas of a room quickly and easily and then erase them when they&#8217;re done.</p>
<p>If you actually make full battlemaps for only parts of your dungeon, the players will know combat approaches when you pull out the battlemap and lay it on the table.</p>
<h2>Considerations</h2>
<h3>A Quick Note on Realism</h3>
<p>I want to warn you: Do <i>NOT</i> fall into the &#8220;Realism is better&#8221; trap here.  It is not.  Maps are meant to convey information.  While they can be <i>beautiful</i>, they are not works of art.  If you want to make a painting, make a painting.</p>
<p>Battlemaps convey local, immediate information to players.  It is highly likely that the players are going to be involved in combat in the area.  This means that they will want to know <i>exactly</i> where other things are in relation to their characters:  walls, doors, enemies, other player characters, cliff edges, fires, furniture, and difficult terrain are all things that they need to know <i>at a glance</i>.  Playing on a battlemap helps people pick targets because they know how far away they are and helps spell-casters not blow up the entire party with a fireball.</p>
<p>When a battlemap looks too realistic, these important details (how far away is the door?) get lost.  I&#8217;ve seen maps that are absolutely gorgeous, hyper-realistic, and completely useless. Of <i>course</i> it&#8217;s darker in the lowest deck of the ship; I still need to know where the ladder is.  It will be tempting to blend the Player Grid (see below) to the point where it&#8217;s too subtle to notice and your players suffer eyestrain trying to determine the number of squares between X and Y.</p>
<p>For this purpose, you should feel free to ditch &#8220;realism&#8221; in many places and enhance the map with additional keys.  For instance, wooden doors set into wooden walls may not be recognizable as doors without squinting.  A solution: add a non-realistic and easy-to-read stroke inside the door itself to help distinguish that it is a functional object.</p>
<h3>Printing and Sizing Strategies</h3>
<p>Make sure you&#8217;ve read the &#8220;On File Resolutions and Dimensions&#8221; section in <a href="/2018/06/fantasy-map-design-basics/">Fantasy Map Design Basics</a>.</p>
<p>With most maps, altering the size and resolution can be done after the fact.  You want to add more detail to your island? Up the scale, clean some edges, no problem.  However, with battlemaps, it is important to <i>start</i> knowing the size of the map.</p>
<p>When starting a battlemap, know ahead of time how big you plan to <i>print</i> it and set your canvas size to that exactly.  If you&#8217;re going to print at 11 inches by 14 inches, set the canvas size to 11 inches by 14 inches, with a display resolution of 300dpi.</p>
<p><i>Always</i> use 300dpi, even if you don&#8217;t think you&#8217;re going to print it.  It costs you nothing and you will regret it if you ever have to upscale.</p>
<p>Photoshop has some default canvas sizes you can pick from that may meet your needs but honestly just create a new document of any size and then resize it immediately.</p>
<p><a href="https://www.gaijin.com/wp-content/uploads/2018/12/illus-8x11.5.png"><img decoding="async" src="https://www.gaijin.com/wp-content/uploads/2018/12/illus-8x11.5-300x186.png" alt="" width="300" height="186" class="alignright size-medium wp-image-4143" srcset="https://designingmaps.com/wp-content/uploads/2018/12/illus-8x11.5-300x186.png 300w, https://designingmaps.com/wp-content/uploads/2018/12/illus-8x11.5-450x278.png 450w, https://designingmaps.com/wp-content/uploads/2018/12/illus-8x11.5.png 671w" sizes="(max-width: 300px) 100vw, 300px" /></a>Sometimes you will want to create a single map that is in chunks &#8211; like a dungeon, where you want to reveal a room at a time.  This is a great strategy and I&#8217;ll go in more detail about that below, but if you plan to do so it&#8217;s good to pick a uniform size for each section.  Further, you&#8217;ll want the size to be an even number (so 11&#215;14 and not 11&#215;8.5).  The reason why is that when you apply the <i>Scaling Grid</i> you want the grids to match and when the size isn&#8217;t divisible by a whole inch, things get funky.</p>
<p>For the inn, I&#8217;m not going to go big. I want to be able to print this at home cheaply, so I&#8217;m going to set the canvas size to 8.5 inches by 11 inches at 300dpi (it&#8217;s going to be a single page, so I&#8217;m not worried about the player grids matching up).  Set the color of the background layer (the dirt) to a brown color (<color>#603913</color>) by double-clicking it to make it editable and then filling it using the <i>Paint Bucket</i> tool.</p>
<h3>Scaling Grid</h3>
<div class="dumbgallery right t150">
    <figure id="attachment_4362" aria-describedby="caption-attachment-4362" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/0-inn-workinggrid.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/0-inn-workinggrid-150x150.jpg" alt="Inn with Background and Grid" width="150" height="150" class="size-thumbnail wp-image-4362" srcset="https://designingmaps.com/wp-content/uploads/2018/12/0-inn-workinggrid-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/0-inn-workinggrid-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4362" class="wp-caption-text">Inn with Background and Grid</figcaption></figure>
</div>
<p>A hallmark of battlemaps is the <i>Scaling Grid</i>.  This is an overlay of squares or hexes that represent a single &#8220;space&#8221; on the map.  In many games, a single &#8220;space&#8221; on the battlemap represents a 5 foot square area.</p>
<p>The choice to use a square or a hexagon player grid depends on the game. Most character-based role-playing games will use squares, while most tactical war games will use hexagons.  Either way, you should always use a &#8220;1 inch&#8221; grid pattern (measured in inches, not pixels). Battlemaps do not typically have sub-grids.</p>
<p>When it comes time to <i>finalize</i> the map, you&#8217;ll end up doing a lot more with this grid. I&#8217;ll discuss that later, but for now you have something you can work with.</p>
<h2>Design Steps</h2>
<p>The steps to to creating a battlemap are:</p>
<ol>
<li><a href="#draw_base">Draw the Base</a></li>
<li><a href="#add_walls">Add Walls, Doors, and Other Objects</a></li>
<li><a href="#add_basic_style">Add Basic Style</a></li>
<li><a href="#dollhousing">Dollhousing</a></li>
<li><a href="#add_ground_detail">Add Ground Detail</a></li>
<li><a href="#finalization">Finalization</a></li>
</ol>
<p><a name="draw_base"></a></p>
<h3>Draw the Base</h3>
<p>Ideally you have a vague idea of how the map is going to be laid out. Sketching on paper ahead of time can save some headaches, but don&#8217;t import that paper. I will often create a layer called &#8220;sketch&#8221; and draw on that using a tablet.  Either way, you&#8217;re going to have to start laying down elements.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_4363" aria-describedby="caption-attachment-4363" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/1-inn-base.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/1-inn-base-150x150.jpg" alt="Inn with Base Layer" width="150" height="150" class="size-thumbnail wp-image-4363" srcset="https://designingmaps.com/wp-content/uploads/2018/12/1-inn-base-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/1-inn-base-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4363" class="wp-caption-text">Inn with Base Layer</figcaption></figure>
</div>
<p>Start with the floor.  Make a shape (color <color>#dddddd</color>) that will cover the <i>entire</i> floor.  Don&#8217;t worry about walls just yet. I like to use the various <i>Shape</i> tools to draw in large areas, one layer per room, and then merge them all together (remember to &#8220;Merge Shape Components&#8221; if you do this!).  When I&#8217;ve done that, I&#8217;ll then futz with the anchor points on the edges to size it how I like, or to make angles, or whatever.</p>
<p>Whatever you end up with, call this layer &#8220;Base&#8221; (or whatever you like, but I&#8217;ll be using the term <i>Base</i>).</p>
<p>Feel free to modify this as you go.  Add, remove, reshape, whatever.  That&#8217;s the point of using vectors here.</p>
<p>The inn isn&#8217;t going to be that big: a large room for a bar, a kitchen/storage area, a large common room for sleeping, and a small room for the owners to sleep in. All the walls will be made out of stone and the floors out of wood.</p>
<p>Once you have a floor, you may want to move on to the walls.</p>
<p><a name="add_walls"></a></p>
<h3>Add Walls, Doors, and Other Objects</h3>
<div class="dumbgallery right t150">
    <figure id="attachment_4364" aria-describedby="caption-attachment-4364" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/2-inn-outerwalls.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/2-inn-outerwalls-150x150.jpg" alt="Inn with Outer Walls" width="150" height="150" class="size-thumbnail wp-image-4364" srcset="https://designingmaps.com/wp-content/uploads/2018/12/2-inn-outerwalls-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/2-inn-outerwalls-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4364" class="wp-caption-text">Inn with Outer Walls</figcaption></figure>
</div>
<p>When it comes time to add walls to a set of rooms, you may think to yourself, &#8220;Self, I&#8217;ll just copy the <i>Base</i> layer, re-size it by 20 pixels on each side, call it <i>Walls</i>, and then subtract a copy of the <i>Base</i> from that! Simple-dimple!&#8221; You&#8217;d be right!  This is a great <i>starting</i> place. Do just that, and make sure your <i>Walls</i> layer has a color of <color>#222222</color>.</p>
<p>Resizing a layer is easy: hit <span class="command">&lt;command&gt;t</span> to activate the resize controls.  Holding down <span class="command">&lt;shift&gt;</span> while resizing constrains the aspect ratio, and you can see how many pixels your increasing the layer by.  If you want 20 pixels on a side, increase it by 40.  When you&#8217;re done, hit <span class="command">&lt;enter&gt;t</span> and then re-center the layer.</p>
<p>Alternatively, duplicate the <i>Base</i> layer and then using the <i>Direct Selection</i> tool select the outer anchors for each wall and nudge them outwards by however large you want (30 pixels is good).  Remember: holding down <span class="command">&lt;shift&gt;</span> while doing so moves things by 10 pixels at a time.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_4365" aria-describedby="caption-attachment-4365" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/3-inn-interiorwalls.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/3-inn-interiorwalls-150x150.jpg" alt="Inn with Interior Walls" width="150" height="150" class="size-thumbnail wp-image-4365" srcset="https://designingmaps.com/wp-content/uploads/2018/12/3-inn-interiorwalls-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/3-inn-interiorwalls-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4365" class="wp-caption-text">Inn with Interior Walls</figcaption></figure>
</div>
<p>But that&#8217;s simply going to give you a box around the floor, with no internal walls. How do you make those easily?  The <i>Pen</i> tool.  Create a new layer called &#8220;Internal Walls&#8221;.  Hell, you can create a lot of these layers.  Maybe use a different color for these (the colors will merge later). Draw your walls with the <i>Pen</i> tool.  You may want to make sure that they overlap your main <i>Walls</i> layer where they intersect it (you&#8217;ll fix this later).</p>
<p>Go back over your interior wall anchor points.  Make sure they line up with your exterior walls (either perfectly on the grid or overlapping).  Nudge areas around to make sure they&#8217;re the right width. At 300dpi resolution, if one &#8220;inch&#8221; (the size of the grid) stands for 5 feet, then a single foot is 60 pixels.  Doorways are often around 3 feet wide, sometimes less, sometimes more.  Exterior walls for small structures tend to be a half-foot thick (30 pixels) while interior walls are smaller (20 pixels). Exterior walls for castles and larger building will be even thicker.</p>
<p>When you&#8217;ve got them laid out and futzed with them enough, merge all your interior wall shapes with your main <i>Walls</i> layer.  Don&#8217;t forget to <span class="command">Merge Shape Components</span>.  Now you have your walls as a single layer.</p>
<p>Note that if you have different <i>kinds</i> of walls (some stone, some wood, say), that you&#8217;ll want to have each of them be their own shapes because you&#8217;ll want to apply different patterns to them.</p>
<p>Got some doors?  Make shapes for them, too.  Place them and rotate them into where you want them. You should keep your doors that run left-to-right on a different layer than the ones that run top-to-bottom because when you apply patterns to them you want them to run the right direction (an alternative &#8211; and frankly, better &#8211; solution is to create a single door as a template, get your patterns right, rasterize it, and then place them, but you&#8217;ll figure that out when you get there).</p>
<p>You may find that you need to make some holes in the walls for your doors. Do that now. You may find that you need to resize the widths of your doorways or increase the size of your <i>Base</i> layer.  This is why you use shapes.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_4366" aria-describedby="caption-attachment-4366" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/4-inn-doors_and_walkway.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/4-inn-doors_and_walkway-150x150.jpg" alt="Inn with Doors and Walkway" width="150" height="150" class="size-thumbnail wp-image-4366" srcset="https://designingmaps.com/wp-content/uploads/2018/12/4-inn-doors_and_walkway-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/4-inn-doors_and_walkway-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4366" class="wp-caption-text">Inn with Doors and Walkway</figcaption></figure>
</div>
<p>Got a stairwell?  Just make a shape to block it in for now (there&#8217;s a separate set of instructions for them &#8211; see <a href="/2018/06/technique-making-stairs/">Technique: Making Stairs</a>).</p>
<p>Add a <i>Walkway</i> to the inn&#8217;s door (maybe use the <i>Freeform Pen</i> tool!).</p>
<p>You&#8217;ll want to develop a consistent color scheme for your objects.  What colors you use probably won&#8217;t matter (unless you apply patterns in modes that bleed the color through), but you want them to be distinct (so that you can work on the map with Layer Styles turned off).  I use these colors:</p>
<ul>
<li><b>Background:</b> <color>#603913</color> (brown)</li>
<li><b>Base:</b> <color>#dddddd</color> (super-light grey)</li>
<li><b>Walls:</b> <color>#222222</color> (super-dark grey)</li>
<li><b>Doors:</b> <color>#c7a13b</color> (yellow ochre)</li>
<li><b>Water:</b> <color>#00aeef</color> (blue)</li>
<li><b>Vegetation:</b> <color>#008740</color> (green)</li>
<li><b>Roads/Paths:</b> <color>#c69c6d</color> (tan)</li>
</ul>
<p><a name="add_basic_style"></a></p>
<h3>Add Basic Style</h3>
<p>Right now your map probably just looks like some shapes and not very different from a blueprint map.  Now you can start applying layer effects &#8211; especially pattern overlays &#8211; to the elements.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_4367" aria-describedby="caption-attachment-4367" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/5-inn-patterns.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/5-inn-patterns-150x150.jpg" alt="Inn with Initial Patterns" width="150" height="150" class="size-thumbnail wp-image-4367" srcset="https://designingmaps.com/wp-content/uploads/2018/12/5-inn-patterns-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/5-inn-patterns-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4367" class="wp-caption-text">Inn with Initial Patterns</figcaption></figure>
</div>
<p>Is the map in a cave?  Find a good stone texture and use that as the overlay for the <i>Base</i> layer.  Are you walls made of wood or stone? Apply the right pattern.  Patterns can be found lots of places; I recommend signing up or joining a site like <a href="https://www.sketchuptextureclub.com/">Sketchup Texture Club</a> to find them.  Any pattern will do; seamless patterns are the best, however.</p>
<p>Add and remove layer effects as you see fit. Give your walls a subtle outer glow (Blend mode: Multiply, Opacity: 75%; Color: <color>#222222</color>; Technique: Softer; Spread: 0; Size: 20) to simulate depth, or add slight strokes to emphasize things if needed.</p>
<p>You may want to call out interactive objects differently. I like to put a 2 pixel yellowish stroke on the inside of doors to distinguish them, for instance.  Purely realistic battlemaps aren&#8217;t overly useful: Maps are meant to <i>convey information</i> at a glance.</p>
<p>For the inn, I&#8217;ll set the floors to a light wood, the walls to a stone pattern, and the doors to a darker wood pattern.  The <i>Walkway</i> gets a flagstone paving treatment and I&#8217;ll just apply a simple &#8220;dirt&#8221; pattern to the outside for now (I&#8217;ll revisit this later).  Add a layer for the kitchen floor and give it a stone treatment (kitchens were made on stone floors to help prevent fires).</p>
<p>Here are some of my favorite patterns for floors and walls:</p>
<div class="dumbgallery t150">
    <figure id="attachment_4123" aria-describedby="caption-attachment-4123" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg" alt="Paving Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4123" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4123" class="wp-caption-text">Paving Flagstones &#8211; Seamless</figcaption></figure><figure id="attachment_4125" aria-describedby="caption-attachment-4125" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Paver-Stones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-150x150.jpg" alt="Paver Stones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4125" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4125" class="wp-caption-text">Paver Stones &#8211; Seamless</figcaption></figure><figure id="attachment_4126" aria-describedby="caption-attachment-4126" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg" alt="Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4126" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4126" class="wp-caption-text">Flagstones &#8211; Seamless</figcaption></figure><figure id="attachment_4387" aria-describedby="caption-attachment-4387" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Cobblestone-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Cobblestone-Seamless-150x150.jpg" alt="Cobblestone - Seamless" width="150" height="150" class="size-thumbnail wp-image-4387" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4387" class="wp-caption-text">Cobblestone &#8211; Seamless</figcaption></figure><figure id="attachment_4127" aria-describedby="caption-attachment-4127" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg" alt="Black Marble Tile - Seamless" width="150" height="150" class="size-thumbnail wp-image-4127" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-300x301.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-800x803.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-450x452.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg 900w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4127" class="wp-caption-text">Black Marble Tile &#8211; Seamless</figcaption></figure><figure id="attachment_4132" aria-describedby="caption-attachment-4132" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Dark-Wood-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-150x150.png" alt="Dark Wood - Seamless" width="150" height="150" class="size-thumbnail wp-image-4132" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless.png 400w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4132" class="wp-caption-text">Dark Wood &#8211; Seamless</figcaption></figure><figure id="attachment_4133" aria-describedby="caption-attachment-4133" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Light-Wood.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Light-Wood-150x150.png" alt="Light Wood - Seamless" width="150" height="150" class="size-thumbnail wp-image-4133" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Light-Wood-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Light-Wood-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4133" class="wp-caption-text">Light Wood &#8211; Seamless</figcaption></figure><figure id="attachment_4388" aria-describedby="caption-attachment-4388" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Old-Boards-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Old-Boards-Seamless-150x150.jpg" alt="Old Boards - Seamless" width="150" height="150" class="size-thumbnail wp-image-4388" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless.jpg 280w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4388" class="wp-caption-text">Old Boards &#8211; Seamless</figcaption></figure>
</div>
<p><a name="dollhousing"></a></p>
<h3>Dollhousing</h3>
<div class="dumbgallery right t300">
    <figure id="attachment_4115" aria-describedby="caption-attachment-4115" style="width: 189px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/dollhousing.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/dollhousing-189x300.png" alt="An example of Dollhousing" width="189" height="300" class="size-medium wp-image-4115" srcset="https://designingmaps.com/wp-content/uploads/2018/12/dollhousing-189x300.png 189w, https://designingmaps.com/wp-content/uploads/2018/12/dollhousing-450x715.png 450w, https://designingmaps.com/wp-content/uploads/2018/12/dollhousing-300x476.png 300w, https://designingmaps.com/wp-content/uploads/2018/12/dollhousing.png 636w" sizes="(max-width: 189px) 100vw, 189px" /></a><figcaption id="caption-attachment-4115" class="wp-caption-text">An example of Dollhousing</figcaption></figure>
</div>
<p><i>Dollhousing</i> is the term I use to describe the process of filling the battlemap with objects and dressing to give it &#8220;life&#8221;.  Tables, chairs, desks, beds, and other furniture are required to fill out a battlemap.  Desks need papers and books, kitchens need barrels and onions and chickens and ham hocks.</p>
<p>Fill your battlemap with these things as need be, either by using pre-made assets images or by creating your own objects.  I prefer to make my own assets, but that&#8217;s me.  I find the process soothing. I recommend making a separate file that contains a library of battlemap assets.</p>
<p>You can search the internet for &#8220;Battlemap Assets&#8221; or something similar to find packages of pre-made objects like chairs and tables.  Be warned, though: these assets may not be set to the scale you&#8217;re using, and resizing them (especially enlarging them) will dilute their fidelity.</p>
<p>The section on <a href="/2018/06/making-battlemap-assets/">Making Battlemap Assets</a> goes into greater detail about this process.  I highly recommend you work in a separate library for &#8220;common&#8221; items (chairs, tables, beds, etc.) and pull those into your map from there.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_4369" aria-describedby="caption-attachment-4369" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/6-inn-dressing.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/6-inn-dressing-150x150.jpg" alt="Inn with Dressing" width="150" height="150" class="size-thumbnail wp-image-4369" srcset="https://designingmaps.com/wp-content/uploads/2018/12/6-inn-dressing-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/6-inn-dressing-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4369" class="wp-caption-text">Inn with Dressing</figcaption></figure>
</div>
<p>However, it is nearly always true that specialized assets will need to be constructed for individual maps. In the case of the inn, I&#8217;ll have to create a specialized Bar.</p>
<p>Create a new layer group called &#8220;Items&#8221;.  This is where you&#8217;re going to put all the layers for the dollhouse items.  I like to create sub-groups for each room as well (&#8220;Kitchen&#8221;, &#8220;Storage&#8221;, &#8220;Main Room&#8221;, &#8220;Common Room&#8221;, etc.).  This way you can turn on or off all the items at the same time.</p>
<p>Placing an asset is very simple.</p>
<div class="instructions">
<div class="ih">How to Place an Asset</div>
<ol>
<li>Open the asset or asset library in Photoshop (you&#8217;ll have a new tab) and switch to it.</li>
<li>If the file contains a single asset:
<ol>
<li>Type <span class="command">&lt;command&gt;a</span> to select all of it</li>
<li>Type <span class="command">&lt;command&gt;c</span> to copy all of the pixels</li>
<li>Switch back to your map</li>
<li>Type <span class="command">&lt;command&gt;c</span> to paste the pixels (this will create a new layer)</li>
<li>Move it into position</li>
</ol>
</li>
<li>If the file contains multiple assets:
<ol>
<li>Select the asset&#8217;s layer (or group, if you haven&#8217;t merged it)</li>
<li>Hold and drag the layer up to Photoshop&#8217;s tab bar and move the cursor over your battlemap.  Photoshop should switch documents automatically (but the layer panel will remain unchanged).</li>
<li>Drag the layer down into the <i>canvas</i> (not the layers panel) and release</li>
<li>The asset will appear and you can change its position.</li>
</ol>
</li>
</ol>
</div>
<p>You&#8217;ll want to give subtle shadows to your assets.  Do this with an <i>Outer Glow</i> layer effect: Blend Mode: Multiply; Opacity: 75%; Color: <color>#222222</color>; Spread: 20 pixels; Size: 20 pixels.  Objects that are &#8220;taller&#8221; (have a top surface higher from the ground) may want a larger sized glow, while smaller objects (especially tools set on tables and the like) will want smaller glows.</p>
<p>Much of the time, creating an asset is straightforward.  A table is a shape made with the <i>Rounded Rectangle</i> tool, a pattern of wood or boards, and a dark grey shadow or outer glow to indicate depth. Maybe a stroke or two. You&#8217;ll probably want to rasterize it if you do rotation so that the pattern doesn&#8217;t rotate with it.</p>
<p>Other times, you&#8217;ll have to create an object out of multiple layers, each one with its own function and style.  A simple bed, for instance, may require several layers:  a base, one for the cover, one for the cover&#8217;s &#8220;tuck down&#8221;, one for each pillow. When you create a complex object, make sure to do so within a containing layer group so the object can be manipulated as a whole.</p>
<p>If you have a pen tablet and know how to use it, add layers for shadows or details that you can add with brushes.  I like to keep a layer for &#8220;Lights&#8221; (set to <i>Screen</i>) and a layer for &#8220;Darks&#8221; (set to <i>Multiply</i>).</p>
<p>Start populating the inn with things.  The kitchen needs a stove and a fire pit as well as some sacks and chickens and cutting boards.  The store-room needs barrels and crates.  The sleeping rooms need beds and chests.  Add whatever details you feel are necessary.  Do some research about what kinds of things would be there.</p>
<h4>Creating the Bar</h4>
<p>Inns serve food and drink.  That means that they have bars.  You need to put a bar in the inn. The bar is going to serve both as a place to order drinks and as a gateway to the kitchen.  Since barrels and crates will have to be moved through it, it will need a lifting door.  The bar area itself will need casks and barrels (obviously) but for now just concentrate on making the bar itself.</p>
<div class="dumbgallery t150">
    <figure id="attachment_4373" aria-describedby="caption-attachment-4373" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/1-bar-make-shape.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/1-bar-make-shape-150x150.jpg" alt="Make the Shape for the Bar" width="150" height="150" class="size-thumbnail wp-image-4373" srcset="https://designingmaps.com/wp-content/uploads/2018/12/1-bar-make-shape-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/1-bar-make-shape-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4373" class="wp-caption-text">Make the Shape for the Bar</figcaption></figure><figure id="attachment_4374" aria-describedby="caption-attachment-4374" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/2-bar-layerstyle.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/2-bar-layerstyle-150x150.jpg" alt="Add a Layer Style to the Bar" width="150" height="150" class="size-thumbnail wp-image-4374" srcset="https://designingmaps.com/wp-content/uploads/2018/12/2-bar-layerstyle-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/2-bar-layerstyle-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4374" class="wp-caption-text">Add a Layer Style to the Bar</figcaption></figure><figure id="attachment_4375" aria-describedby="caption-attachment-4375" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/3-bar-hingebase.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/3-bar-hingebase-150x150.jpg" alt="Add a Hinge Base Layer" width="150" height="150" class="size-thumbnail wp-image-4375" srcset="https://designingmaps.com/wp-content/uploads/2018/12/3-bar-hingebase-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/3-bar-hingebase-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4375" class="wp-caption-text">Add a Hinge Base Layer</figcaption></figure><figure id="attachment_4376" aria-describedby="caption-attachment-4376" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/4-bar-finished.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/4-bar-finished-150x150.jpg" alt="The Finished Bar" width="150" height="150" class="size-thumbnail wp-image-4376" srcset="https://designingmaps.com/wp-content/uploads/2018/12/4-bar-finished-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/4-bar-finished-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4376" class="wp-caption-text">The Finished Bar</figcaption></figure>
</div>
<p>Start by creating the shape of the bar itself.</p>
<div class="instructions">
<div class="ih">How to Create a Basic Bar</div>
<ol>
<li>Create a new layer group and call it &#8220;Bar (Working).&#8221;</li>
<li>Using the <i>Rectangular Shape</i> tool, draw the shape of the bar in a new layer called &#8220;Bar Base.&#8221;  You want it to be roughly two feet across, so 120 pixels in width. Give it a nice brown color (<color>#8c6239</color>)</li>
<li>Double click the <i>Bar Base</i> layer to edit its layer style.  Add a wood pattern to it (I used a walnut burl texture and applied it in <i>Soft Light</i> at 50% scale) and give it an outer glow (Multiply, <color>#222222</color>, 75% opacity, 0 pixel spread, 20 pixel size)</li>
</ol>
</div>
<p>So far so good, but it doesn&#8217;t quite feel realistic yet.  Add some hinges to the bar for the lifting door.</p>
<div class="instructions">
<div class="ih">How to Add Hinges to a Bar</div>
<ol>
<li>Create a new layer above <i>Bar Base</i> called &#8220;Hinge Base&#8221;.</li>
<li>Using the <i>Rectangle Shape</i> tool, make a thin rectangle that reaches from one edge of the bar to the other and is roughly 5 pixels, located around 3 feet from the edge.</li>
<li>If you have a nice brass pattern you like, apply that. Otherwise, make sure the color is something yellowish, like <color>#e2bb78</color>.</li>
</ol>
</div>
<div class="dumbgallery right t150"><figure id="attachment_4166" aria-describedby="caption-attachment-4166" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-shadow.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-shadow-150x150.png" alt="How to Make Hinge Shadows" width="150" height="150" class="size-thumbnail wp-image-4166" srcset="https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-shadow-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-shadow-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4166" class="wp-caption-text">How to Make Hinge Shadows</figcaption></figure></div>
<p>You should now have a rectangle where the hinges are supposed to go.  Next, you&#8217;re going to add some details using the <i>Brush</i> tool.  Don&#8217;t worry! You won&#8217;t have to know how to draw at all, just how to click on the canvas.  You&#8217;re only using two colors.</p>
<div class="instructions">
<div class="ih">How to Create Hinge Mark Layers</div>
<div class="bi">Create three new layers above <i>Hinge Base</i>, thus:</div>
<ul>
<li>&#8220;Highlights&#8221;, with a blend mode set to &#8220;Screen&#8221;</li>
<li>&#8220;Shadows&#8221;, with a blend mode set to &#8220;Multiply&#8221;</li>
<li>&#8220;Hinge Marks&#8221;, with a blend mode set to &#8220;Darken&#8221;</li>
</ul>
</div>
<p>Now add a subtle shadow to the hinge using the <i>Brush</i> tool.</p>
<div class="instructions">
<div class="ih">How to Add Shadow to the Hinges</div>
<ol>
<li>Select the <i>Shadows</i> layer.</li>
<li><span class="command">&lt;command&gt;&lt;click&gt;</span> on the <i>Hinge Base</i> layer to make a selection of its size.  This prevents you from drawing outside of the hinge.</li>
<li>Set your paint color to <color>#222222</color>.</li>
<li>Select the <i>Brush</i> tool.</li>
<li>From the top menu, choose your brush type: Hard Round, 1 pixel in size.</li>
<li>Set brush opacity to 100%</li>
<li>Turn on your grid (<span class="command">&lt;command&gt;&#8217;</span>) and zoom in to where you can see individual pixels but the entire object is visible.</li>
<li>Click on the bottom left pixel that is <i>outside</i> of the hinge object.</li>
<li>While holding down the <span class="command">&lt;shift&gt;</span> key, click on the bottom right pixel that is <i>outside</i> of the hinge object.</li>
<li>A darker line (probably appearing about 2 pixels) will appear on the screen.</li>
</ol>
</div>
<div class="dumbgallery right t150"><figure id="attachment_4168" aria-describedby="caption-attachment-4168" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-highlights.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-highlights-150x150.png" alt="How to Make Hinge Highlights" width="150" height="150" class="size-thumbnail wp-image-4168" srcset="https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-highlights-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-highlights-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4168" class="wp-caption-text">How to Make Hinge Highlights</figcaption></figure></div>
<p>Next, add a subtle highlight in the same manner, except using the <i>Highlights</i> layer and the color <color>#dddddd</color>:</p>
<div class="instructions">
<div class="ih">How to Add highlights to the Hinges</div>
<ol>
<li>Select the <i>Hightlights</i> layer.</li>
<li><span class="command">&lt;command&gt;&lt;click&gt;</span> on the <i>Hinge Base</i> layer to make a selection of its size.  This prevents you from drawing outside of the hinge.</li>
<li>Set your paint color to <color>#dddddd</color>.</li>
<li>Select the <i>Brush</i> tool.</li>
<li>From the top menu, choose your brush type: Hard Round, 1 pixel in size.</li>
<li>Set brush opacity to 100%</li>
<li>Turn on your grid (<span class="command">&lt;command&gt;&#8217;</span>) and zoom in to where you can see individual pixels but the entire object is visible.</li>
<li>Click on the top left pixel that is <i>outside</i> of the hinge object.</li>
<li>While holding down the <span class="command">&lt;shift&gt;</span> key, click on the top right pixel that is <i>outside</i> of the hinge object.</li>
<li>A lighter line (probably appearing about 2 pixels) will appear on the screen.</li>
</ol>
</div>
<p>You&#8217;ll notice that if you don&#8217;t click exactly in the center that the lines will be larger than 1 pixel.  That&#8217;s fine.  Trust the layer modes.</p>
<p>Now add in the hinge marks.  For this, use the <i>Pencil</i> tool as it draws perfect lines.  The process is similar but you&#8217;ll be doing this multiple times.</p>
<div class="instructions">
<div class="ih">How to Add Hinge Marks to the Hinges</div>
<ol>
<li>Select the <i>Hinge Marks</i> layer.</li>
<li><span class="command">&lt;command&gt;&lt;click&gt;</span> on the <i>Hinge Base</i> layer to make a selection of its size.  This prevents you from drawing outside of the hinge.</li>
<li>Set your paint color to <color>#222222</color>.</li>
<li>Switch to the <i>Pencil</i> tool.</li>
<li>From the top menu, choose your brush type: Hard Round, 1 pixel in size.</li>
<li>Set brush opacity to 100%</li>
<li>Turn on your grid (<span class="command">&lt;command&gt;&#8217;</span>) and zoom in to where you can see individual pixels but the entire object is visible.</li>
<li>About every 10 pixels, click on the top pixel that is <i>outside</i> of the hinge object.</li>
<li>While holding down the <span class="command">&lt;shift&gt;</span> key, click on the pixel that is directly below but <i>outside</i> of the hinge object.</li>
<li>A dark, nearly black line will appear on the screen.</li>
<li>Repeat this process until the lines are present across the hinge.</li>
<li>You can then slide the <i>Hinge Marks</i> layer around to get it more centered.</li>
</ol>
</div>
<p>Play around with the opacity of these layers.  The <i>Hinge Marks</i> layer may want to be at 75% opacity, for instance.  Use your best judgement.</p>
<div class="dumbgallery right t150"><figure id="attachment_4167" aria-describedby="caption-attachment-4167" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-marks.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/make-hinge-marks-150x150.png" alt="How to Make Hinge Marks" width="150" height="150" class="size-thumbnail wp-image-4167" srcset="https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-marks-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/make-hinge-marks-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4167" class="wp-caption-text">How to Make Hinge Marks</figcaption></figure></div>
<p>At this point, you should have a fairly decent bar shape!  You can add more details as you desire (spills, cups, etc.) but the heavy lifting has been done.  Now you may want to <i>rasterize</i> it so that it doesn&#8217;t eat up a lot of CPU power simply being drawn (see &#8220;Tip: Temporary Rasterizing&#8221; in the <a href="/2018/06/photoshop-layer-styles-and-effects/">Photoshop Layer Styles and Effects</a> article for details).</p>
<p>Throw a couple of barrels underneath it.  Bars need barrels.  Add some chairs underneath it as well.</p>
<p><a name="add_ground_detail"></a></p>
<h3>Add Ground Detail</h3>
<p>You&#8217;ll notice that the outside looks kind of&#8230; plain.  Time to spruce it up.  You do this with a technique that is simple but uses the brushes. You&#8217;re going to <i>paint</i> texture over the ground in a several places.</p>
<p>First, you need to import some textures.  For this tutorial, I&#8217;m going to be super simple here and use a single grass texture and a gravel texture.</p>
<div class="dumbgallery t150">
    <figure id="attachment_4179" aria-describedby="caption-attachment-4179" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Gravel-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Gravel-Seamless-150x150.png" alt="Gravel - Seamless" width="150" height="150" class="size-thumbnail wp-image-4179" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless.png 200w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4179" class="wp-caption-text">Gravel &#8211; Seamless</figcaption></figure><figure id="attachment_4180" aria-describedby="caption-attachment-4180" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Green-Grass-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Green-Grass-Seamless-150x150.jpg" alt="Green Grass - Seamless" width="150" height="150" class="size-thumbnail wp-image-4180" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4180" class="wp-caption-text">Green Grass &#8211; Seamless</figcaption></figure>
</div>
<p>Add some grass.</p>
<div class="instructions">
<div class="ih">How to Add Grass</div>
<ol>
<li>Create a new layer right above the background/dirt layer and call it &#8220;Grass&#8221;.</li>
<li>Set your paint color to a green (<color>#008740</color>).  You&#8217;ll never see it unless you turn off layer effects, but green is good.</li>
<li>Double click the <i>Grass</i> layer and set a pattern overlay using your grass texture.  There&#8217;s nothing to see here yet, though! That&#8217;s fine.</li>
<li>Switch to the <i>Brush</i> tool.  Set your brush to Hard Round, and large (300 pixels or more), with a low opacity (20% at the highest).</li>
<li>Start drawing in the layer.  You&#8217;ll begin seeing grass appear.</li>
<li>Go over a lot of the area once and continue to do in patches to thicken it. You&#8217;ll have to lift the cursor up a lot.  Paint in so that it&#8217;s not even overall and your grass has different thicknesses. You can be really sloppy here: just trust the math of the pattern and opacity.</li>
</ol>
</div>
<div class="dumbgallery right t150">
    <figure id="attachment_4370" aria-describedby="caption-attachment-4370" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/7-inn-ground_detail.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/7-inn-ground_detail-150x150.jpg" alt="Inn with Ground Detail" width="150" height="150" class="size-thumbnail wp-image-4370" srcset="https://designingmaps.com/wp-content/uploads/2018/12/7-inn-ground_detail-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/7-inn-ground_detail-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4370" class="wp-caption-text">Inn with Ground Detail</figcaption></figure></div>
<p>You will use this painting technique a lot. If you have a pen tablet with pressure sensitivity, use a brush with pressure sensitivity set to <i>opacity</i>.</p>
<p>Add some gravel around the path to the inn&#8217;s door.</p>
<div class="instructions">
<div class="ih">How to Add Gravel</div>
<ol>
<li>Create a new layer right above the <i>Grass</i> layer and call it &#8220;Gravel&#8221;</li>
<li>Set your paint color to a greyish color (say, <color>#cccccc</color>). Again, you&#8217;ll never see this unless you turn off layer styles.</li>
<li>Double click the <i>Gravel</i> layer and set a pattern overlay using your gravel texture.</li>
<li>Switch to the <i>Brush</i> tool.  Set your brush to Hard Round, and large (300 pixels or more), with a low opacity (20% at the highest).</li>
<li>Draw around the edges of the pathway to the inn&#8217;s door.  Add opacity as needed.</li>
</ol>
</div>
<p>That doesn&#8217;t look quite right, though. The path is difficult to discern since it&#8217;s similar in color to the gravel.  So change the color of the gravel.</p>
<div class="instructions">
<div class="ih">How to Change the Gravel&#8217;s Color</div>
<ol>
<li>Open the layer styles dialog for the <i>Walkway</i> layer, which already has a pattern.</li>
<li>Add an <i>Outer Glow</i>, thus: Blend Mode: Overlay; Opacity: 50%; Color: <color>#c69c6d</color>, Spread: 0; Size: 220 pixels</li>
<li>Add a <i>Stroke</i>: Size: 2 pixels; Position: Outside; Blend Mode: Multiply; Opacity: 50%; check &#8220;Overprint&#8221;.</li>
</ol>
</div>
<p>The edges of the walkway should now look much better!</p>
<p>You&#8217;re mostly done with the basics now. It&#8217;s missing a lot of things that should be accounted for, though. The place is probably pretty dreary without windows, for instance, and there don&#8217;t have any assets for cups and crockery &#8211; but this is good for this tutorial.</p>
<p><a name="finalization"></a></p>
<h3>Finalization</h3>
<p>Finalization of a battlemap has a few extra steps beyond the normal finalization routines.</p>
<h4>Cleaning Some Effects</h4>
<p>Sometimes you&#8217;ll find that there are shadows or glows cast by some objects that are creeping into places they don&#8217;t belong.  The shadow of a table crossing through a wall, for instance.  In these cases, rasterizing the objects makes their shadows &#8220;solid&#8221;, so you can then remove or trim them using any standard tool (select and delete, or an eraser, or whatever).  I usually have to do this with doors that are casting shadows into their containing walls, for instance.</p>
<h4>Cleaning the Scaling Grid</h4>
<p>By default, your <i>Scaling Grid</i> will be covering the entire map.  That may not be necessary or desirable.  As such, you may want to reduce the grid&#8217;s coverage to only the &#8220;playable&#8221; areas on the map.  You&#8217;re going to delete sections from your grid layer to do this.</p>
<div class="instructions">
<div class="ih">How to Clean Your Scaling Grid</div>
<ol>
<li>Duplicate the <i>Master Grid</i> layer and call it &#8220;Working Grid&#8221; Make sure this layer &#8211; and only this layer &#8211; is selected.</li>
<li>Delete every part of the <i>Working Grid</i> that you don&#8217;t want to be showing. There are several ways to do this.
<ul>
<li>Use the <i>Rectangular Marquee Tool</i> tool or the <i>Polygonal Lasso Tool</i> to select areas and then hit the <span class="command">&lt;delete&gt;</span> key</li>
<li>Select an entire layer at once (say, your &#8220;Walls&#8221; shape layer) by holding down the <span class="command">&lt;command&gt;</span> key and clicking the layer in question, and hitting the <span class="command">&lt;delete&gt;</span> key.</li>
<li>Selecting the inverse of a layer (as above, but go <span class="command">Select -> Inverse</span>) and deleting what&#8217;s <i>not</i> there.</li>
</ul>
</li>
</ol>
</div>
<p>I typically delete along these lines:</p>
<ul>
<li>The <i>inverse</i> of my floor or base layer (so immediately only the playable area)</li>
<li>My various &#8220;wall&#8221; layers (so that the grid lines don&#8217;t show up in the walls)</li>
<li>My various &#8220;door&#8221; layers (so the lines aren&#8217;t inside doors)</li>
</ul>
<h4>Scaling Grid Finalization</h4>
<div class="dumbgallery right t150">
    <figure id="attachment_4371" aria-describedby="caption-attachment-4371" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/8-inn-final-grid.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/8-inn-final-grid-150x150.jpg" alt="Inn with Final Grid" width="150" height="150" class="size-thumbnail wp-image-4371" srcset="https://designingmaps.com/wp-content/uploads/2018/12/8-inn-final-grid-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/8-inn-final-grid-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4371" class="wp-caption-text">Inn with Final Grid</figcaption></figure>
</div>
<p>The display mode you select for a battlemap&#8217;s Scaling Grid is different from other maps.  With battlemaps, the Scaling Grid imparts <i>essential</i> information so it shouldn&#8217;t take much effort to pick out.</p>
<p>Pick a blend mode for the grid.  <i>Overlay</i> usually works very well, but you should play around with it.  You may want to experiment with applying a color overlay, rasterizing that, and then selecting a different blend mode, even. With the inn, I&#8217;ve set the Scaling Grid to <i>Color Dodge</i> with a 50% opacity.</p>
<p>Place the grid layer in the stack where it works best: Below any legends, markers, and labels (game information), but above any room contents or details (location information).  If you&#8217;ve &#8220;cleaned&#8221; it, you may not need to move it at all.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">4025</post-id>	</item>
		<item>
		<title>Library of Patterns</title>
		<link>https://designingmaps.com/2018/06/library-of-patterns/</link>
					<comments>https://designingmaps.com/2018/06/library-of-patterns/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:09:43 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=5073</guid>

					<description><![CDATA[Wherein I provide you a central library of all patterns used in these tutorials.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s good to keep a library of all your patterns.</p>
<p>From time to time you may want to delete a pattern from Photoshop&#8217;s presets (they can eat RAM) so you&#8217;ll want to get one back if you do.</p>
<p>I will update this post with patterns as they are added to other or new articles.</p>
<h3>Grid Patterns</h3>
<div class="dumbgallery t150">
    <figure id="attachment_5138" aria-describedby="caption-attachment-5138" style="width: 10px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Square-10px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Square-10px.png" alt="Square - 10px" width="10" height="10" class="size-full wp-image-5138" /></a><figcaption id="caption-attachment-5138" class="wp-caption-text">10px</figcaption></figure><figure id="attachment_5140" aria-describedby="caption-attachment-5140" style="width: 25px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Square-25px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Square-25px.png" alt="Square - 25px" width="25" height="25" class="size-full wp-image-5140" /></a><figcaption id="caption-attachment-5140" class="wp-caption-text">25px</figcaption></figure><figure id="attachment_5139" aria-describedby="caption-attachment-5139" style="width: 50px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Square-50px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Square-50px.png" alt="Square - 50px" width="50" height="50" class="size-full wp-image-5139" /></a><figcaption id="caption-attachment-5139" class="wp-caption-text">50px</figcaption></figure><figure id="attachment_4267" aria-describedby="caption-attachment-4267" style="width: 100px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/square-100px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/square-100px.png" alt="Square, 100px" width="100" height="100" class="size-full wp-image-4267" /></a><figcaption id="caption-attachment-4267" class="wp-caption-text">Square &#8211; 100px</figcaption></figure><figure id="attachment_4268" aria-describedby="caption-attachment-4268" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/square-300px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/square-300px-150x150.png" alt="Square, 300px" width="150" height="150" class="size-thumbnail wp-image-4268" srcset="https://designingmaps.com/wp-content/uploads/2018/05/square-300px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/square-300px-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/square-300px.png 300w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4268" class="wp-caption-text">Square &#8211; 300px</figcaption></figure><figure id="attachment_4269" aria-describedby="caption-attachment-4269" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/square-500px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/square-500px-150x150.png" alt="Square, 500px" width="150" height="150" class="size-thumbnail wp-image-4269" srcset="https://designingmaps.com/wp-content/uploads/2018/05/square-500px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/square-500px-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/05/square-500px-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/square-500px-450x450.png 450w, https://designingmaps.com/wp-content/uploads/2018/05/square-500px.png 500w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4269" class="wp-caption-text">Square, 500px</figcaption></figure><figure id="attachment_4270" aria-describedby="caption-attachment-4270" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/square-1000px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/square-1000px-150x150.png" alt="Square, 1000px" width="150" height="150" class="size-thumbnail wp-image-4270" srcset="https://designingmaps.com/wp-content/uploads/2018/05/square-1000px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/square-1000px-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/05/square-1000px-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/square-1000px-800x800.png 800w, https://designingmaps.com/wp-content/uploads/2018/05/square-1000px-450x450.png 450w, https://designingmaps.com/wp-content/uploads/2018/05/square-1000px.png 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4270" class="wp-caption-text">Square &#8211; 1000px</figcaption></figure>
</div>
<div class="dumbgallery t150">
    <figure id="attachment_5378" aria-describedby="caption-attachment-5378" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-100px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-100px-150x100.png" alt="Hex - Horizontal - 100px" width="150" height="100" class="size-thumbnail wp-image-5378" /></a><figcaption id="caption-attachment-5378" class="wp-caption-text">Hex &#8211; Horizontal &#8211; 100px</figcaption></figure><figure id="attachment_5379" aria-describedby="caption-attachment-5379" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-300px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-300px-150x150.png" alt="Hex - Horizontal - 300px" width="150" height="150" class="size-thumbnail wp-image-5379" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-horizontal-300px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-horizontal-300px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5379" class="wp-caption-text">Hex &#8211; Horizontal &#8211; 300px</figcaption></figure><figure id="attachment_5380" aria-describedby="caption-attachment-5380" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-500px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horizontal-500px-150x150.png" alt="Hex - Horizontal - 500px" width="150" height="150" class="size-thumbnail wp-image-5380" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-horizontal-500px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-horizontal-500px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5380" class="wp-caption-text">Hex &#8211; Horizontal &#8211; 500px</figcaption></figure><figure id="attachment_5377" aria-describedby="caption-attachment-5377" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horiz-1000px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-horiz-1000px-150x150.png" alt="Hex - Horizontal - 1000px" width="150" height="150" class="size-thumbnail wp-image-5377" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-horiz-1000px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-horiz-1000px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5377" class="wp-caption-text">Hex &#8211; Horizontal &#8211; 1000px</figcaption></figure>
</div>
<div class="dumbgallery t150">
    <figure id="attachment_5381" aria-describedby="caption-attachment-5381" style="width: 100px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-100px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-100px-100x150.png" alt="Hex - Vertical - 100px" width="100" height="150" class="size-thumbnail wp-image-5381" /></a><figcaption id="caption-attachment-5381" class="wp-caption-text">Hex &#8211; Vertical &#8211; 100px</figcaption></figure><figure id="attachment_5382" aria-describedby="caption-attachment-5382" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-300px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-300px-150x150.png" alt="Hex - Vertical - 300px" width="150" height="150" class="size-thumbnail wp-image-5382" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-300px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-300px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5382" class="wp-caption-text">Hex &#8211; Vertical &#8211; 300px</figcaption></figure><figure id="attachment_5383" aria-describedby="caption-attachment-5383" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-500px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-500px-150x150.png" alt="Hex - Vertical - 500px" width="150" height="150" class="size-thumbnail wp-image-5383" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-500px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-500px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5383" class="wp-caption-text">Hex &#8211; Vertical &#8211; 500px</figcaption></figure><figure id="attachment_5384" aria-describedby="caption-attachment-5384" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-1000px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/hex-vert-1000px-150x150.png" alt="Hex - Vertical - 1000px" width="150" height="150" class="size-thumbnail wp-image-5384" srcset="https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-1000px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/hex-vert-1000px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5384" class="wp-caption-text">Hex &#8211; Vertical &#8211; 1000px</figcaption></figure>
</div>
<div class="dumbgallery t150">
    <figure id="attachment_5272" aria-describedby="caption-attachment-5272" style="width: 125px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-100px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-100px.png" alt="Isometric - 100px" width="125" height="73" class="size-full wp-image-5272" /></a><figcaption id="caption-attachment-5272" class="wp-caption-text">Isometric &#8211; 100px</figcaption></figure><figure id="attachment_5274" aria-describedby="caption-attachment-5274" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-500px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-500px-150x150.png" alt="Isometric - 500px" width="150" height="150" class="size-thumbnail wp-image-5274" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Isometric-500px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/Isometric-500px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5274" class="wp-caption-text">Isometric &#8211; 500px</figcaption></figure><figure id="attachment_5275" aria-describedby="caption-attachment-5275" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-1000px.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Isometric-1000px-150x150.png" alt="Isometric - 1000px" width="150" height="150" class="size-thumbnail wp-image-5275" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Isometric-1000px-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/Isometric-1000px-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5275" class="wp-caption-text">Isometric &#8211; 1000px</figcaption></figure><figure id="attachment_5279" aria-describedby="caption-attachment-5279" style="width: 5px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Stairs-Isometric-EW.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Stairs-Isometric-EW.png" alt="Stairs - Isometric - EW" width="5" height="3" class="size-full wp-image-5279" /></a><figcaption id="caption-attachment-5279" class="wp-caption-text">Stairs &#8211; EW</figcaption></figure><figure id="attachment_5280" aria-describedby="caption-attachment-5280" style="width: 5px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Stairs-Isometric-NS.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Stairs-Isometric-NS.png" alt="Stairs - Isometric - NS" width="5" height="3" class="size-full wp-image-5280" /></a><figcaption id="caption-attachment-5280" class="wp-caption-text">Stairs &#8211; NS</figcaption></figure>
</div>
<h3>General Noise Patterns</h3>
<div class="dumbgallery t150">
    <figure id="attachment_4813" aria-describedby="caption-attachment-4813" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Noise-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Noise-Seamless-150x150.png" alt="Noise - Seamless" width="150" height="150" class="size-thumbnail wp-image-4813" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless-800x800.png 800w, https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless-450x450.png 450w, https://designingmaps.com/wp-content/uploads/2018/05/Noise-Seamless.png 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4813" class="wp-caption-text">Noise &#8211; Seamless</figcaption></figure><figure id="attachment_4706" aria-describedby="caption-attachment-4706" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-150x150.png" alt="Grunge Noise - Seamless" width="150" height="150" class="size-thumbnail wp-image-4706" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-800x800.png 800w, https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless-450x450.png 450w, https://designingmaps.com/wp-content/uploads/2018/05/Grunge-Noise-Seamless.png 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4706" class="wp-caption-text">Grunge Noise &#8211; Seamless</figcaption></figure><figure id="attachment_5142" aria-describedby="caption-attachment-5142" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Parchment-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Parchment-Seamless-150x150.jpg" alt="Parchment - Seamless" width="150" height="150" class="size-thumbnail wp-image-5142" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-1360x1360.jpg 1360w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/Parchment-Seamless-450x450.jpg 450w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5142" class="wp-caption-text">Parchment &#8211; Seamless</figcaption></figure>
</div>
<h3>Forest and Vegetation Patterns</h3>
<div class="dumbgallery t150">
    <figure id="attachment_4785" aria-describedby="caption-attachment-4785" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Tree-Stamp-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Tree-Stamp-Seamless-150x150.png" alt="Tree Stamp - Seamless" width="150" height="150" class="size-thumbnail wp-image-4785" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Tree-Stamp-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/Tree-Stamp-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/Tree-Stamp-Seamless.png 200w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4785" class="wp-caption-text">Tree Stamp &#8211; Seamless</figcaption></figure><figure id="attachment_4778" aria-describedby="caption-attachment-4778" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Fir-Tree-Stamp-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Fir-Tree-Stamp-Seamless-150x150.png" alt="Fir Tree Stamp - Seamless" width="150" height="150" class="size-thumbnail wp-image-4778" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Fir-Tree-Stamp-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/Fir-Tree-Stamp-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/05/Fir-Tree-Stamp-Seamless.png 200w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4778" class="wp-caption-text">Fir Tree Stamp &#8211; Seamless</figcaption></figure><figure id="attachment_4709" aria-describedby="caption-attachment-4709" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-150x150.jpg" alt="Forest - Black-and-White - Seamless" width="150" height="150" class="size-thumbnail wp-image-4709" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/Forest-Black-and-White-Seamless.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4709" class="wp-caption-text">Forest &#8211; Black-and-White &#8211; Seamless</figcaption></figure><figure id="attachment_4180" aria-describedby="caption-attachment-4180" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Green-Grass-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Green-Grass-Seamless-150x150.jpg" alt="Green Grass - Seamless" width="150" height="150" class="size-thumbnail wp-image-4180" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Green-Grass-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4180" class="wp-caption-text">Green Grass &#8211; Seamless</figcaption></figure><figure id="attachment_4453" aria-describedby="caption-attachment-4453" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/Moss-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/Moss-Seamless-150x150.jpg" alt="Moss - Seamless" width="150" height="150" class="size-thumbnail wp-image-4453" srcset="https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/Moss-Seamless.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4453" class="wp-caption-text">Moss &#8211; Seamless</figcaption></figure>
</div>
<h3>Wood Patterns</h3>
<div class="dumbgallery t150">
    <figure id="attachment_4388" aria-describedby="caption-attachment-4388" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Old-Boards-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Old-Boards-Seamless-150x150.jpg" alt="Old Boards - Seamless" width="150" height="150" class="size-thumbnail wp-image-4388" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Old-Boards-Seamless.jpg 280w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4388" class="wp-caption-text">Old Boards &#8211; Seamless</figcaption></figure><br />
    <figure id="attachment_4133" aria-describedby="caption-attachment-4133" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Light-Wood.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Light-Wood-150x150.png" alt="Light Wood - Seamless" width="150" height="150" class="size-thumbnail wp-image-4133" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Light-Wood-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Light-Wood-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4133" class="wp-caption-text">Light Wood &#8211; Seamless</figcaption></figure><figure id="attachment_4132" aria-describedby="caption-attachment-4132" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Dark-Wood-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-150x150.png" alt="Dark Wood - Seamless" width="150" height="150" class="size-thumbnail wp-image-4132" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-300x300.png 300w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/12/Dark-Wood-Seamless.png 400w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4132" class="wp-caption-text">Dark Wood &#8211; Seamless</figcaption></figure>
</div>
<h3>Stone Patterns</h3>
<div class="dumbgallery t150">
    <figure id="attachment_4179" aria-describedby="caption-attachment-4179" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Gravel-Seamless.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Gravel-Seamless-150x150.png" alt="Gravel - Seamless" width="150" height="150" class="size-thumbnail wp-image-4179" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless-110x110.png 110w, https://designingmaps.com/wp-content/uploads/2018/12/Gravel-Seamless.png 200w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4179" class="wp-caption-text">Gravel &#8211; Seamless</figcaption></figure><figure id="attachment_4123" aria-describedby="caption-attachment-4123" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg" alt="Paving Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4123" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4123" class="wp-caption-text">Paving Flagstones &#8211; Seamless</figcaption></figure><figure id="attachment_4125" aria-describedby="caption-attachment-4125" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Paver-Stones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-150x150.jpg" alt="Paver Stones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4125" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Paver-Stones-Seamless-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4125" class="wp-caption-text">Paver Stones &#8211; Seamless</figcaption></figure><figure id="attachment_4126" aria-describedby="caption-attachment-4126" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg" alt="Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4126" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4126" class="wp-caption-text">Flagstones &#8211; Seamless</figcaption></figure><figure id="attachment_4127" aria-describedby="caption-attachment-4127" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg" alt="Black Marble Tile - Seamless" width="150" height="150" class="size-thumbnail wp-image-4127" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-300x301.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-800x803.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-450x452.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg 900w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4127" class="wp-caption-text">Black Marble Tile &#8211; Seamless</figcaption></figure><figure id="attachment_4387" aria-describedby="caption-attachment-4387" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Cobblestone-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Cobblestone-Seamless-150x150.jpg" alt="Cobblestone - Seamless" width="150" height="150" class="size-thumbnail wp-image-4387" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Cobblestone-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4387" class="wp-caption-text">Cobblestone &#8211; Seamless</figcaption></figure>
</div>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">5073</post-id>	</item>
		<item>
		<title>Battlemap Techniques</title>
		<link>https://designingmaps.com/2018/06/battlemap-techniques/</link>
					<comments>https://designingmaps.com/2018/06/battlemap-techniques/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:06:12 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=4561</guid>

					<description><![CDATA[A collection of small techniques to give your battlemaps life.]]></description>
										<content:encoded><![CDATA[<p>This page contains a list of specialized techniques for use with making <a href="/2018/06/designing-fantasy-battlemaps/">fantasy battlemaps</a>.</p>
<p>I will be updating this post with links to new techniques as I write them.</p>
<ul>
<li><a href="/2018/06/technique-moss/">Moss</a> &#8211; how to paint on additional textures to surfaces</li>
<li><a href="/2018/06/technique-puddles/">Puddles</a> &#8211; how to add wet effects to surfaces.</li>
<li><a href="/2018/06/technique-stairs/">Stairs</a> &#8211; moving between levels.</li>
<li><a href="/2018/06/technique-tree-stumps/">Tree Stumps</a> &#8211; treacherous terrain.</li>
<li><a href="/2018/06/technique-water/">Water</a> &#8211; the wettest of wet things.</li>
<li><a href="/2018/06/technique-windows/">Windows</a> &#8211; punching holes in walls and filling them with glass.</li>
</ul>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">4561</post-id>	</item>
		<item>
		<title>Technique: Puddles</title>
		<link>https://designingmaps.com/2018/06/technique-puddles/</link>
					<comments>https://designingmaps.com/2018/06/technique-puddles/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:04:41 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=4559</guid>

					<description><![CDATA[Wherein I teach you a technique for adding moss to battlemaps.]]></description>
										<content:encoded><![CDATA[<p>From time to time you&#8217;ll want to show an area as being wet or damp (in ways other than using <a href="/2018/06/technique-moss/">moss</a>) and a great way is to add puddles.</p>
<p>This post describes a technique for painting in your puddles. It uses layer masks and filters.  You can adapt this technique to use other filters with experimentation if you want &#8211; and I encourage you to do so.</p>
<p>For the example, I&#8217;ve got a subterranean stone bridge that crosses a pool of water. The water had been higher than the bridge and was drained through the bottom, leaving the bridge wet.  A monster lurks in the water and will attack while the players are crossing. The wet stone will give them disadvantage in their combat.</p>
<p>The bridge is already designed and exists in a layer called &#8220;Bridge&#8221;.  This is where I want the puddles to be.</p>
<p>The first thing to do is make the entire thing wet using the <i>Plastic Wrap</i> filter.</p>
<div class="instructions">
<div class="ih">How to Make a Wet Version of an Area</div>
<ol>
<li>Duplicate your <i>Bridge</i> layer and call it &#8220;Puddles&#8221; (if your <i>Bridge</i> is actually a layer group, copy that and merge it down, but turn off any shadows as described in the next step).</li>
<li>Turn off any <i>drop shadows</i> or <i>outer glows</i> on the <i>Puddles</i> layer. You don&#8217;t want them for this next bit.</li>
<li><i>Rasterize</i> the <i>Puddles</i> layer and its style (<span class="command">&lt;right click&gt;</span> on the <i>Puddles</i> layer in the <i>Layers</i> panel and select &#8220;Rasterize Layer Style&#8221;)</li>
<li>Go <span class="command">Filter -&gt; Filter Gallery -&gt; Artistic -&gt; Plastic Wrap</span>.  This will open a filter dialog with several settings.</li>
<li>Play around with the settings until you get a look you like. I used Highlight Strength of 20, Detail 5, Smoothness 15.</li>
<li>Click &#8220;Okay&#8221;</li>
</ol>
</div>
<p>Add some color to the water with a <a href="/2018/06/photoshop-layer-styles-and-effects/#ef_color_overlay">color overlay</a> so that it isn&#8217;t crystal clear and pure.</p>
<div class="instructions">
<div class="ih">How to Add Color to the Water</div>
<ol>
<li>On the <i>Puddles</i> layer, apply a color overlay (with <i>Color</i> mode) of a blue or green (I am using <color>#203029</color>).</li>
</ol>
</div>
<p>Reduce all that water to puddles by erasing what is <i>not</i> puddles.</p>
<div class="instructions">
<div class="ih">How to Erase What is not a Puddle</div>
<ol>
<li>Select the <i>Eraser</i> tool.</li>
<li>Set the brush to Hard Round, a large size (depends on your resolution), and your opacity to 20%</li>
</ol>
</div>
<p>You can also do this using a layer mask instead if you know how to do that but you&#8217;ll be painting where the puddles <i>are</i> rather than where they are not.</p>
<div class="dumbgallery t150">
    <figure id="attachment_4623" aria-describedby="caption-attachment-4623" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/1.pit_and_bridge.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/1.pit_and_bridge-150x150.jpg" alt="The Pit and Bridge" width="150" height="150" class="size-thumbnail wp-image-4623" srcset="https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-1360x1360.jpg 1360w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/1.pit_and_bridge.jpg 2000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4623" class="wp-caption-text">The Pit and Bridge</figcaption></figure><figure id="attachment_4624" aria-describedby="caption-attachment-4624" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/2.puddle-filter_settings.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/2.puddle-filter_settings-150x150.jpg" alt="Filter Dialog Settings" width="150" height="150" class="size-thumbnail wp-image-4624" srcset="https://designingmaps.com/wp-content/uploads/2018/05/2.puddle-filter_settings-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/2.puddle-filter_settings-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4624" class="wp-caption-text">Filter Dialog Settings</figcaption></figure><figure id="attachment_4627" aria-describedby="caption-attachment-4627" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/2.5-crystal_puddles.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/2.5-crystal_puddles-150x150.jpg" alt="Plastic Wrap Applied" width="150" height="150" class="size-thumbnail wp-image-4627" srcset="https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-1360x1360.jpg 1360w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/2.5-crystal_puddles.jpg 2000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4627" class="wp-caption-text">Plastic Wrap Applied</figcaption></figure><figure id="attachment_4625" aria-describedby="caption-attachment-4625" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/3.full_water.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/3.full_water-150x150.jpg" alt="Color Overlay on Water" width="150" height="150" class="size-thumbnail wp-image-4625" srcset="https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-1360x1360.jpg 1360w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/3.full_water.jpg 2000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4625" class="wp-caption-text">Color Overlay on Water</figcaption></figure><figure id="attachment_4626" aria-describedby="caption-attachment-4626" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/4.puddles_erased.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/4.puddles_erased-150x150.jpg" alt="Puddles" width="150" height="150" class="size-thumbnail wp-image-4626" srcset="https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-1360x1360.jpg 1360w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/05/4.puddles_erased.jpg 2000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4626" class="wp-caption-text">Puddles</figcaption></figure>
</div>
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		<post-id xmlns="com-wordpress:feed-additions:1">4559</post-id>	</item>
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		<title>Technique: Stairs</title>
		<link>https://designingmaps.com/2018/06/technique-stairs/</link>
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		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:03:31 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=4556</guid>

					<description><![CDATA[Wherein I teach you a technique for adding moss to battlemaps.]]></description>
										<content:encoded><![CDATA[<p>Stairs are common components in battlemaps. Since they are often part of the environment and layout of the battlemap area, they need to feel coherent with the style and design of the battlemap.</p>
<p>You won&#8217;t find sets of stairs in many asset packs, so you&#8217;ll need to make your own. Fortunately, it&#8217;s a fairly easy (if tedious) process. You will often want to build your sets of stairs in your own battlemap asset library.</p>
<p>In my example, I have a pit with a lowered walkway. There are stairs that lead down into it from the previous level, so I need to add the stairs to block the area out.</p>
<div class="dumbgallery t150">
    <figure id="attachment_4123" aria-describedby="caption-attachment-4123" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg" alt="Paving Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4123" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Paving-Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4123" class="wp-caption-text">Paving Flagstones &#8211; Seamless</figcaption></figure><figure id="attachment_4127" aria-describedby="caption-attachment-4127" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg" alt="Black Marble Tile - Seamless" width="150" height="150" class="size-thumbnail wp-image-4127" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-300x301.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-800x803.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless-450x452.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Black-Marble-Tile-Seamless.jpg 900w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4127" class="wp-caption-text">Black Marble Tile &#8211; Seamless</figcaption></figure><figure id="attachment_4126" aria-describedby="caption-attachment-4126" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg" alt="Flagstones - Seamless" width="150" height="150" class="size-thumbnail wp-image-4126" srcset="https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/12/Flagstones-Seamless.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4126" class="wp-caption-text">Flagstones &#8211; Seamless</figcaption></figure>
</div>
<p>The first thing to do is create some shapes for each stair and apply a pattern to them. Dungeons stairs are made of stone but you could use a wood pattern as well. This is tedious work and involves dragging the pattern around.</p>
<div class="instructions">
<div class="ih">How to Create Basic Stair Shapes</div>
<ol>
<li>Create a new layer group called &#8220;Complete Stairs&#8221;.</li>
<li>Create a new layer inside of <i>Complete Stairs</i> and all it &#8220;Master Step&#8221;.</li>
<li>On the <i>Master Step</i> layer, use the <i>Rectangle</i> tool to create a shape that is as wide as your set of stairs and twice as deep as a single stair will be.</li>
<li>Edit the <a href="/2018/06/photoshop-layer-styles-and-effects/">layer style</a> of the <i>Master Step</i> layer and add a <i>Pattern Overlay</i> of a good stone or block pattern than you like with a <i>Normal</i> blend mode. Uncheck &#8220;Link with Layer&#8221;. Add an inside <i>Stroke</i> of 1 pixel in a contrasting color (so that you can see the stairs as you move them &#8211; the pattern). Don&#8217;t add any additional effects yet.
<ul>
<li>You may have to scale the pattern.</li>
<li>Don&#8217;t worry about if the pattern has weird edges. You&#8217;ll fix that later.</li>
<li>You don&#8217;t have to be married to the <i>Normal</i> blend mode, by the way. Some stone patterns look great <i>Linear Light</i> or <i>Multiply</i>, depending on the underlying color.</li>
<li>I am using <i>Black Marble &#8211; Seamless</i> here scaled to 20%.</li>
</ul>
</li>
<li>Duplicate <i>Master Step</i> several times &#8211; however many stairs are going to be in your set.  In this case, I&#8217;m going with ten, so I need 9 duplicates.</li>
<li>Switch to the <i>Move</i> tool.</li>
<li>Move each step into position using the arrow keys.  Working downwards in the stack of &#8220;step&#8221; layers:
<ol>
<li>Select all steps except the top step.</li>
<li>Holding down the <span class="command">&lt;shift&gt;</span> key, hit the up arrow about three times. This will move all layers except the unselected ones up by 15 pixels.</li>
<li>Deselect all your layers.</li>
<li>Select all the steps except the ones you have correctly placed.</li>
<li>Repeat this process until they&#8217;re all in position.</li>
</ol>
</li>
<li>Starting with the top &#8220;Step&#8221; layer (the one most visible) and working downwards in the stack, edit each step&#8217;s <i>Layer Effects</i> thus:
<ol>
<li>With the <i>Pattern Overlay</i> effect dialog selected:
<ol>
<li>Click and drag inside of the step to move the pattern around so that the pattern lines up with the edges of the step (where the <i>Stroke</i> ends).  Make sure each &#8220;step&#8221; has a slightly different pattern. If your pattern has grout in it, make sure that no grout is visible at on the &#8220;top&#8221; side of the step.</li>
<li>Check &#8220;Link with Layer&#8221; to lock that into place.</li>
<li>Disable the <i>Stroke</i> effect.</li>
</ol>
</li>
</ol>
</li>
</ol>
</div>
<p>For stone steps, you will want to clean the edges of each stair using the <i>Eraser</i> tool to dip into where the grout would be.  This is not important with wooden steps.</p>
<div class="instructions">
<div class="ih">How to Clean the Edges of Stairs</div>
<ol>
<li>Duplicate the <i>Complete Stairs</i> layer group and call it &#8220;Stairs Shape Backup&#8221;.  You&#8217;ll want a copy in case this screws up.</li>
<li>Back inside <i>Complete Stairs</i>, select all the step layers and then right-click on one of them and select &#8220;Rasterize Layer Style&#8221;.  This will turn them all into pixel layers of the stair pattern.</li>
<li>Now you&#8217;re going to clean up the edges of the stairs. For each step:
<ol>
<li>Switch to the <i>Eraser</i> tool. Select a Hard Round Brush, 100% opacity, of about 3 pixels in size.</li>
<li>Go around the edges of each step layer and erase just a tiny bit of the step where ever there is grout (obviously don&#8217;t do this if you have a solid pattern).  You may want to turn off the other layers as you&#8217;re working. This may not be visible, and if you have a complicated pattern this can take a long time.</li>
<li>Feel free to get jagged with this if you like.</li>
</ol>
</li>
</ol>
</div>
<p>All that clean up work is for nothing if there isn&#8217;t visible depth by adding shadows and strokes.</p>
<div class="instructions">
<div class="ih">How to Add Depth to Stairs</div>
<ol>
<li>On the top stair in the stack, open the <i>Layer Styles</i> panel and add the following effects:
<ol>
<li><i>Stroke:</i> 1 pixel inside, a dark color (<color>#222222</color>), set to <i>Multiply</i> and at about 50%.</li>
<li><i>Drop Shadow:</i> blend mode <i>Multiply</i>, color <color>#222222</color>, opacity 75%, angle -90 degrees (uncheck &#8220;Use Global Light&#8221;), distance 0, spread 0, size 15 pixels.</li>
</ol>
</li>
<li>Copy the layer style of that step layer.</li>
<li>Paste the layer style on all the other steps.</li>
</ol>
</div>
<p>If you find that you don&#8217;t have enough stairs, you can always duplicate step layers and mix them around. Just remember that each one is 15 pixels above the other.</p>
<p>Now, you can either merge the stair pixel layers together and treat them as a single layer or move and modify them.  I recommend saving the individual layers out into a <a href="/2018/06/making-battlemap-assets/">battlemap asset library</a>.</p>
<p>For my pit, I&#8217;ve pushed the stairs down against the pit wall, further than the edges of it, selected all the <i>Wall</i> pixels, and deleted those parts of the stairs so that they fit with the circular shape.</p>
<div class="dumbgallery t150">
    <figure id="attachment_5061" aria-describedby="caption-attachment-5061" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/1.stairs-emptypit.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/1.stairs-emptypit-150x150.jpg" alt="My Empty Pit that Needs Stairs" width="150" height="150" class="size-thumbnail wp-image-5061" srcset="https://designingmaps.com/wp-content/uploads/2018/05/1.stairs-emptypit-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/1.stairs-emptypit-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5061" class="wp-caption-text">My Empty Pit that Needs Stairs</figcaption></figure><figure id="attachment_5059" aria-describedby="caption-attachment-5059" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/2.stairs-masterstep.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/2.stairs-masterstep-150x150.jpg" alt="The Master Step Layer" width="150" height="150" class="size-thumbnail wp-image-5059" srcset="https://designingmaps.com/wp-content/uploads/2018/05/2.stairs-masterstep-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/2.stairs-masterstep-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5059" class="wp-caption-text">The Master Step Layer</figcaption></figure><figure id="attachment_5058" aria-describedby="caption-attachment-5058" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/3.stairs-masterstep-effects.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/3.stairs-masterstep-effects-150x150.jpg" alt="Applying Effects to the Master Step" width="150" height="150" class="size-thumbnail wp-image-5058" srcset="https://designingmaps.com/wp-content/uploads/2018/05/3.stairs-masterstep-effects-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/3.stairs-masterstep-effects-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5058" class="wp-caption-text">Applying Effects to the Master Step</figcaption></figure><figure id="attachment_5063" aria-describedby="caption-attachment-5063" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/steps-layer-stack.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/steps-layer-stack-150x150.jpg" alt="The Layer Stack for the Stairs" width="150" height="150" class="size-thumbnail wp-image-5063" srcset="https://designingmaps.com/wp-content/uploads/2018/05/steps-layer-stack-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/steps-layer-stack-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5063" class="wp-caption-text">The Layer Stack for the Stairs</figcaption></figure><figure id="attachment_5054" aria-describedby="caption-attachment-5054" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/steps-selected-layers-for-moving.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/steps-selected-layers-for-moving-150x150.jpg" alt="Selecting Step Layers for Moving" width="150" height="150" class="size-thumbnail wp-image-5054" srcset="https://designingmaps.com/wp-content/uploads/2018/05/steps-selected-layers-for-moving-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/steps-selected-layers-for-moving-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5054" class="wp-caption-text">Selecting Step Layers for Moving</figcaption></figure><figure id="attachment_5060" aria-describedby="caption-attachment-5060" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/4.stairs-one-moved.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/4.stairs-one-moved-150x150.jpg" alt="One Stair Moved" width="150" height="150" class="size-thumbnail wp-image-5060" srcset="https://designingmaps.com/wp-content/uploads/2018/05/4.stairs-one-moved-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/4.stairs-one-moved-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5060" class="wp-caption-text">One Stair Moved</figcaption></figure><figure id="attachment_5062" aria-describedby="caption-attachment-5062" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/5.stairs-all-moved.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/5.stairs-all-moved-150x150.jpg" alt="All Stairs Moved" width="150" height="150" class="size-thumbnail wp-image-5062" srcset="https://designingmaps.com/wp-content/uploads/2018/05/5.stairs-all-moved-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/5.stairs-all-moved-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5062" class="wp-caption-text">All Stairs Moved</figcaption></figure><figure id="attachment_5064" aria-describedby="caption-attachment-5064" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/6.stairs-patterns-set.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/6.stairs-patterns-set-150x150.jpg" alt="Stairs with Patterns Set" width="150" height="150" class="size-thumbnail wp-image-5064" srcset="https://designingmaps.com/wp-content/uploads/2018/05/6.stairs-patterns-set-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/6.stairs-patterns-set-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5064" class="wp-caption-text">Stairs with Patterns Set</figcaption></figure><figure id="attachment_5055" aria-describedby="caption-attachment-5055" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/7.stairs-effects-added.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/7.stairs-effects-added-150x150.jpg" alt="Stairs with Effects Added" width="150" height="150" class="size-thumbnail wp-image-5055" srcset="https://designingmaps.com/wp-content/uploads/2018/05/7.stairs-effects-added-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/7.stairs-effects-added-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5055" class="wp-caption-text">Stairs with Effects Added</figcaption></figure><figure id="attachment_5056" aria-describedby="caption-attachment-5056" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/8.stairs-doubled.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/8.stairs-doubled-150x150.jpg" alt="Stairs Doubled" width="150" height="150" class="size-thumbnail wp-image-5056" srcset="https://designingmaps.com/wp-content/uploads/2018/05/8.stairs-doubled-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/8.stairs-doubled-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5056" class="wp-caption-text">Stairs Doubled</figcaption></figure><figure id="attachment_5057" aria-describedby="caption-attachment-5057" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/9.stairs-inplace-clipped.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/9.stairs-inplace-clipped-150x150.jpg" alt="Stairs in Place and Clipped" width="150" height="150" class="size-thumbnail wp-image-5057" srcset="https://designingmaps.com/wp-content/uploads/2018/05/9.stairs-inplace-clipped-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/9.stairs-inplace-clipped-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5057" class="wp-caption-text">Stairs in Place and Clipped</figcaption></figure>
</div>
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		<title>Technique: Tree Stumps</title>
		<link>https://designingmaps.com/2018/06/technique-tree-stumps/</link>
					<comments>https://designingmaps.com/2018/06/technique-tree-stumps/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:02:46 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=5308</guid>

					<description><![CDATA[Wherein I teach a simple technique for drawing tree stumps.]]></description>
										<content:encoded><![CDATA[<p>When making outdoors <a href="/2018/06/designing-fantasy-battlemaps/">battlemaps</a>, it is often desirable to mark where trees are so that the characters know where they can and cannot move.  Tree stumps are the best way to indicate this &#8211; either representing literal tree stumps or simply marking where trees are.</p>
<p>A tree stump is made from three layers (the top, the rings, and the roots) and then grass and moss is painted over them in their own layers. Note that if you don&#8217;t want to have these appear as &#8220;stumps&#8221;, you can skip all the ring-creation steps and just set the <i>Stump Top</i> layer to be solid grey.</p>
<p>A <i>Freeform Pen</i> drawn shape with a grey stroke produces a really basic, crude tree stump shape.</p>
<div class="instructions">
<div class="ih">How to Draw a Tree Stump</div>
<div class="bi">Assuming you have a layer, <i>Grass</i>, overlaid with a grass pattern:</div>
<ol>
<li>Create a layer group, &#8220;Tree Stump&#8221;</li>
<li>Inside of the <i>Tree Stump</i> group, create a new layer, &#8220;Stump Top&#8221;.</li>
<li>Set your paint color to a light brown or tan (<color>#baad87</color>)</li>
<li>Select the <i>Freeform Pen</i> tool.</li>
<li>Draw the shape of the top of the stump inside of <i>Stump Top</i>. Tree stumps are never <i>truly</i> circular and most often are slightly irregular in shape.</li>
<li>Add a simple stroke for definition: 1px outside, <color>#222222</color>, blend mode <i>Multiply</i>, 50% opacity, with &#8220;overprint&#8221; checked.</li>
<li>Add a stroke for the bark: 15 pixels (or so), outside, 100 % opacity, <i>Normal</i> blend mode, and a medium grey in color (<color>#999999</color>)<sup>*</sup>, unless it is the stump of a redwood tree<sup>**</sup>.</li>
<li>Do not add another external stroke yet.</li>
</ol>
</div>
<div class="dumbgallery t150">
    <figure id="attachment_5311" aria-describedby="caption-attachment-5311" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/1.stump-grass.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/1.stump-grass-150x150.jpg" alt="Step 1: Grassy Area" width="150" height="150" class="size-thumbnail wp-image-5311" srcset="https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/1.stump-grass.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5311" class="wp-caption-text">Step 1: Grassy Area</figcaption></figure><figure id="attachment_5312" aria-describedby="caption-attachment-5312" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/2.stump-stump-shape.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/2.stump-stump-shape-150x150.jpg" alt="Step 2: Make a Stump Shape" width="150" height="150" class="size-thumbnail wp-image-5312" srcset="https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/2.stump-stump-shape.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5312" class="wp-caption-text">Step 2: Make a Stump Shape</figcaption></figure><figure id="attachment_5318" aria-describedby="caption-attachment-5318" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/3.stump-bark-strokes.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/3.stump-bark-strokes-150x150.jpg" alt="Step 3: Add Bark Strokes" width="150" height="150" class="size-thumbnail wp-image-5318" srcset="https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/3.stump-bark-strokes.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5318" class="wp-caption-text">Step 3: Add Bark Strokes</figcaption></figure><figure id="attachment_5316" aria-describedby="caption-attachment-5316" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/4.stump-rings-ugh.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/4.stump-rings-ugh-150x150.jpg" alt="Stroked Rings are Sub-Optimal" width="150" height="150" class="size-thumbnail wp-image-5316" srcset="https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/4.stump-rings-ugh.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5316" class="wp-caption-text">Stroked Rings are Sub-Optimal</figcaption></figure>
</div>
<p>Add some rings. You might think to yourself, &#8220;Self, I bet I could do this with inner strokes!&#8221; and you would be correct, but the result will not enthuse you for three reasons:</p>
<ol>
<li>Inner strokes within odd shapes end up getting sharp corners, which don&#8217;t feel organic.</li>
<li>Inner strokes always step on each other regardless of how you order them. You have to do your &#8220;spacing&#8221; strokes in the same color as your base.  There are ways around this using multiple layers and fill opacity settings, but they look just as janky.</li>
<li>You have a limited number of strokes, which won&#8217;t be enough to fill the stump.</li>
</ol>
<p>Thus, you have to draw them with a brush. Now would be a good time to bust out your <a href="/2018/06/fantasy-map-design-basics/#pen_tablets">pen tablet</a>. You are going to draw rings in their own layer by hand.</p>
<div class="instructions">
<div class="ih">How to Add Rings to a Tree Stump</div>
<ol>
<li>Create a new layer inside of <i>Tree Stump</i> called &#8220;Rings&#8221;. Place this layer <i>above</i> <i>Stump Top</i>. Set it&#8217;s blend mode to <i>Overlay</i>.</li>
<li>Set your paint color to a dark grey (<color>#222222</color>)</li>
<li>Select the <i>Brush</i> tool. Use a 1 pixel hard round brush at 100% opacity.</li>
<li>Working inside of the <i>Rings</i> layer, carefully draw the rings.  Work from the outside inwards, starting by mimicking the exterior shape of the stump but gradually reaching circles in the center. You don&#8217;t have to be exact, and you can have thinner or fatter spaces between the rings, but rings cannot overlap.</li>
</ol>
</div>
<p>Once you&#8217;ve got a stump with some rings, it is time to grungify the bark on the main stump &#8211; to make it irregular.  You&#8217;re going to rasterize the <i>Stump Top</i> layer and attack it with the <i>Eraser</i> tool and <i>then</i> add an outside stroke to it.</p>
<div class="instructions">
<div class="ih">How to Grungify Tree Bark.</div>
<ol>
<li>Duplicate <i>Stump Top</i>, rename the duplicate &#8220;Stump Shape Backup,&#8221; and turn off its visibility.</li>
<li>Right click on <i>Stump Top</i> in the <i>Layers</i> panel and select <span class="command">Rasterize Layer Style</span>.</li>
<li>Rename your rasterized <i>Stump Top</i> layer to &#8220;Stump Top Pixels&#8221;.</li>
<li>Switch to the <i>Eraser</i> tool, with a hard round brush, 100% opacity, and a size between 5 and 10 pixels.</li>
<li>Go around the edges of the stump, erasing bark in places. Don&#8217;t erase all of the bark. Just dip in and out in an irregular fashion.</li>
<li>Clean the edges of <i>Stump Top Pixels</i>: Go <span class="command">Filter -&gt; Sharpen -&gt; Unsharp Mask</span> and set Amount to 50 and Radius to 2.0. Hit <span class="command">&lt;return&gt;</span>.</li>
<li>Add a stroke to the outside of <i>Stump Top Pixels</i>: 1 pixel, outside, <i>Multiply</i> blend mode, color <color>#222222</color>, with overprint selected.</li>
<li>Add a grunge texture (I am using <i>Grunge &#8211; Seamless</i>) with a blend mode of <i>Overlay</i>.</li>
<li>Add an outer glow: Color <color>#222222</color>, blend mode <i>Multiply</i>, 50% opacity, softer technique, spread 10, size 25.</li>
</ol>
</div>
<div class="dumbgallery t150">
    <figure id="attachment_5315" aria-describedby="caption-attachment-5315" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/5.stump-rings.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/5.stump-rings-150x150.jpg" alt="Step 4: Add Stump Rings" width="150" height="150" class="size-thumbnail wp-image-5315" srcset="https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/5.stump-rings.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5315" class="wp-caption-text">Step 4: Add Stump Rings</figcaption></figure><figure id="attachment_5319" aria-describedby="caption-attachment-5319" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/6.stump-bark-fixed.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/6.stump-bark-fixed-150x150.jpg" alt="Step 5: Cleaning Bark" width="150" height="150" class="size-thumbnail wp-image-5319" srcset="https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/6.stump-bark-fixed.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5319" class="wp-caption-text">Step 5: Cleaning Bark</figcaption></figure>
</div>
<p>It&#8217;s time to add a shape for the roots. You&#8217;ll create a basic shape with the <i>Freeform Pen</i> tool and then apply some texture and a smooth <a href="/2018/06/photoshop-layer-styles-and-effects/#ef_bevel">inner bevel</a>.</p>
<div class="dumbgallery t150">
    <figure id="attachment_5317" aria-describedby="caption-attachment-5317" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/7.stump-roots-shape.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/7.stump-roots-shape-150x150.jpg" alt="Step 6: The Roots Shape" width="150" height="150" class="size-thumbnail wp-image-5317" /></a><figcaption id="caption-attachment-5317" class="wp-caption-text">Step 6: The Roots Shape</figcaption></figure><figure id="attachment_5320" aria-describedby="caption-attachment-5320" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/illus-bevel-settings.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/illus-bevel-settings-150x150.png" alt="The Roots Bevel Settings" width="150" height="150" class="size-thumbnail wp-image-5320" srcset="https://designingmaps.com/wp-content/uploads/2018/06/illus-bevel-settings-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/06/illus-bevel-settings-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5320" class="wp-caption-text">The Roots Bevel Settings</figcaption></figure><figure id="attachment_5314" aria-describedby="caption-attachment-5314" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/8.stump-roots-effects.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/8.stump-roots-effects-150x150.jpg" alt="Step 7: Add Effects to the Roots" width="150" height="150" class="size-thumbnail wp-image-5314" /></a><figcaption id="caption-attachment-5314" class="wp-caption-text">Step 7: Add Effects to the Roots</figcaption></figure>
</div>
<div class="instructions">
<div class="ih">How to add Roots to a Tree Stump.</div>
<ol>
<li>Create a new layer inside of <i>Tree Stump</i> below <i>Stump Top Pixels</i> called &#8220;Roots&#8221;.</li>
<li>Set your paint color to a dark, greyish brown (<color>#534741</color>).</li>
<li>Select the <i>Freeform Pen</i> tool.</li>
<li>Inside of the <i>Roots</i> layer, draw the tendrils of the roots. Don&#8217;t worry about them clashing with the grass layer right now. Don&#8217;t draw them too far out, and gnarl them in places.</li>
<li>Go around the edges of the stump, erasing bark in places. Don&#8217;t erase all of the bark. Just dip in and out in an irregular fashion.</li>
</ol>
</div>
<div class="instructions">
<div class="ih">How to add Texture and Bevel to Tree Stump Roots.</div>
<div class="bi">On the <i>Tree Stump Roots</i> layer:</div>
<ol>
<li>Add a grunge texture (I am using <i>Grunge &#8211; Seamless</i>) with a blend mode of <i>Overlay</i>.</li>
<li>Add a <i>Bevel &amp; Emboss</i> effect with the following (complex) settings:
<ul>
<li>Style: Inner Bevel</li>
<li>Technique: Smooth</li>
<li>Depth: 500</li>
<li>Direction: Up</li>
<li>Size: 25</li>
<li>Soften: 10</li>
<li>Angle: 90 degrees</li>
<li>Altitude: 90 degrees</li>
<li>Highlight opacity: 30%</li>
<li>Shadow opacity: 30%</li>
</ul>
</li>
</ol>
</div>
<p>Now it&#8217;s time to blend some grass and moss overtop the roots.  This is done with a technique similar to that described in the <a href="/2018/06/technique-moss/">adding moss tutorial</a>.</p>
<div class="dumbgallery t150">
    <figure id="attachment_5313" aria-describedby="caption-attachment-5313" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/9.stump-grass.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/9.stump-grass-150x150.jpg" alt="Step 8: Add Grass around the Roots" width="150" height="150" class="size-thumbnail wp-image-5313" /></a><figcaption id="caption-attachment-5313" class="wp-caption-text">Step 8: Add Grass around the Roots</figcaption></figure><figure id="attachment_5321" aria-describedby="caption-attachment-5321" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/10.stump-moss.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/10.stump-moss-150x150.jpg" alt="Step 9: Add Moss" width="150" height="150" class="size-thumbnail wp-image-5321" /></a><figcaption id="caption-attachment-5321" class="wp-caption-text">Step 9: Add Moss</figcaption></figure><figure id="attachment_5322" aria-describedby="caption-attachment-5322" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/11.tree-nostump.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/11.tree-nostump-150x150.jpg" alt="A Tree without Rings" width="150" height="150" class="size-thumbnail wp-image-5322" /></a><figcaption id="caption-attachment-5322" class="wp-caption-text">A Tree without Rings</figcaption></figure>
</div>
<div class="instructions">
<div class="ih">How to add Grass around a Tree Stump.</div>
<ol>
<li>Create a new layer inside of <i>Tree Stump</i> called &#8220;Stump Grass&#8221; above <i>Tree Roots</i>.</li>
<li>Set a pattern overlay on <i>Stump Grass</i> to be the same grass texture as your background.</li>
<li>Set the <i>fill opacity</i> of <i>Stump Grass</i> to 0%.</li>
<li>Select the <i>Stump Grass</i> layer.</li>
<li>Select the <i>Brush</i> tool.  Hard Round, 15% opacity, and with a size that is large but not too large (20 to 40 pixels, depending on your map&#8217;s resolution).</li>
<li>Gradually paint around and over the tree roots. Go back over areas to thicken in places. You want to fuzz out the hard edges of the roots.</li>
</ol>
</div>
<p>If you want to add moss, do so using the same technique in a new layer (below <i>Stump Grass</i> and above <i>Stump Roots</i>). Remember that moss <i>mostly</i> (but not exclusively) grows on the north side of trees in the northern hemisphere and on the <i>south</i> side of trees in the southern hemisphere.</p>
<p><span style="font-size: 80%">* Contrary to popular belief, tree bark is usually a grey and not a brown. Children have been conditioned for decades to use brown crayons to draw trees, but that is yet <i>another</i> lie perpetrated by the main stream, fake-news media.</span></p>
<p><span style="font-size: 80%">** If you&#8217;re dealing with redwoods, the color is closer to <color>#673d22</color>.</span></p>
]]></content:encoded>
					
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		<title>Technique: Water</title>
		<link>https://designingmaps.com/2018/06/technique-water/</link>
					<comments>https://designingmaps.com/2018/06/technique-water/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:01:38 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=5523</guid>

					<description><![CDATA[Wherein I share some simple techniques for different styles of water.]]></description>
										<content:encoded><![CDATA[<p>At some point or another you&#8217;re going to need to make some water in a <a href="/2018/06/designing-fantasy-battlemaps/">battlemap</a>.  Water can be tricky to pull off because it can come in several forms.</p>
<div class="dumbgallery right t150">
    <figure id="attachment_5532" aria-describedby="caption-attachment-5532" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Water-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Water-Seamless-150x150.jpg" alt="Water - Seamless" width="150" height="150" class="size-thumbnail wp-image-5532" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/Water-Seamless.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5532" class="wp-caption-text">Water &#8211; Seamless</figcaption></figure>
</div>
<p>Is the water running or mostly still?  Is it in a fountain or pool, or is it free-standing? Is it murky or can you see what&#8217;s beneath the surface? Are there things floating in it?  Each of these things can add complexity to how you create it.</p>
<p>We&#8217;ll discuss a couple of ways to do this but the magic nearly always lies in the <i>blending mode</i> of the <i>Water</i> layer.</p>
<p>I&#8217;m going to use the same water pattern (Water &#8211; Seamless).</p>
<p><a name="sewer"></a></p>
<h3>Sewer Water</h3>
<div class="dumbgallery right t150">
    <figure id="attachment_5535" aria-describedby="caption-attachment-5535" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/water-sewer.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/water-sewer-150x150.jpg" alt="Sewer" width="150" height="150" class="size-thumbnail wp-image-5535" srcset="https://designingmaps.com/wp-content/uploads/2018/06/water-sewer-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/water-sewer-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/water-sewer-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/water-sewer-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/water-sewer-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/water-sewer.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5535" class="wp-caption-text">Sewer</figcaption></figure>
</div>
<p>This style is super-simple and is made with two layers: a <i>Base</i> layer and the <i>Water</i> layer.  These layers look like this:</p>
<ul>
<li><i>Water</i>:  0% fill opacity, <i>Normal</i> blend mode, and a pattern overlay of &#8220;Water &#8211; Seamless&#8221; set to <i>Multiply</i> at 100% opacity.</li>
<li><i>Base</i>: A tan-brown color (<color>#a67c52</color>) and that&#8217;s it.</li>
</ul>
<p>Changing the color of the <i>Base</i> layer will change the color of the water itself. The color switches aren&#8217;t intuitive, however, given the <i>Multiply</i> mode for the <i>Water</i> pattern.</p>
<p><a name="beach"></a></p>
<h3>Beach and Shorelines</h3>
<div class="dumbgallery right t150">
    <figure id="attachment_5533" aria-describedby="caption-attachment-5533" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/water-beach.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/water-beach-150x150.jpg" alt="Beach Water" width="150" height="150" class="size-thumbnail wp-image-5533" srcset="https://designingmaps.com/wp-content/uploads/2018/06/water-beach-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/water-beach-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/water-beach-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/water-beach-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/water-beach-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/water-beach.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5533" class="wp-caption-text">Beach Water</figcaption></figure>
</div>
<p>This one is a bit more complex, if only because the water is a shape and the application of the sea foam. This one is three layers: a <i>Foam</i> layer, a <i>Water</i> layer, and a <i>Base</i> layer.</p>
<ul>
<li><i>Foam</i>: <i>Normal</i> blend mode with a pattern of &#8220;Sea Foam &#8211; Seamless&#8221; set at <i>Normal</i>.  You paint the foam in with a brush, using increasing opacity, like how I explained in the <a href="/2018/06/technique-moss/">moss tutorial</a>.</li>
<li><i>Water</i>:  0% fill opacity, <i>Normal</i> blend mode, and a pattern overlay of &#8220;Water &#8211; Seamless&#8221; set to <i>Multiply</i> at 100% opacity.</li>
<li><i>Base</i>: any color with the &#8220;Sand &#8211; Seamless&#8221; pattern applied to it in <i>Normal</i> mode.</li>
</ul>
<div class="dumbgallery t150">
    <figure id="attachment_5529" aria-describedby="caption-attachment-5529" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Sand-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Sand-Seamless-150x150.jpg" alt="Sand - Seamless" width="150" height="150" class="size-thumbnail wp-image-5529" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Sand-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Sand-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/Sand-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/Sand-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/Sand-Seamless.jpg 640w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5529" class="wp-caption-text">Sand &#8211; Seamless</figcaption></figure><figure id="attachment_5530" aria-describedby="caption-attachment-5530" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Sea-Foam-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Sea-Foam-Seamless-150x150.jpg" alt="Sea Foam - Seamless" width="150" height="150" class="size-thumbnail wp-image-5530" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Sea-Foam-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Sea-Foam-Seamless-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5530" class="wp-caption-text">Sea Foam &#8211; Seamless</figcaption></figure>
</div>
<p><a name="water_pool"></a></p>
<h3>A Pool of Water</h3>
<div class="dumbgallery right t150">
    <figure id="attachment_5534" aria-describedby="caption-attachment-5534" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/water-pool.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/water-pool-150x150.jpg" alt="Pool" width="150" height="150" class="size-thumbnail wp-image-5534" srcset="https://designingmaps.com/wp-content/uploads/2018/06/water-pool-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/water-pool-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/water-pool-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/water-pool-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/water-pool-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/water-pool.jpg 1000w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5534" class="wp-caption-text">Pool</figcaption></figure>
</div>
<p>This is the most complicated example, but only because of the strokes. There are three layers, two circle shapes (<i>Base</i> and <i>Water</i>) and a pixel layer that is the kraken image (<i>Kraken</i>).</p>
<ul>
<li><i>Water</i>:  0% fill opacity, <i>Normal</i> blend mode, and a pattern overlay of &#8220;Water &#8211; Seamless&#8221; set to <i>Multiply</i> at 100% opacity.</li>
<li><i>Kraken</i>: Set in <i>Linear Burn</i> mode with a color overlay of <color>#222222</color> set in <i>Color</i> mode at 100% and a pattern overlay of &#8220;Tiles &#8211; Seamless&#8221; set in <i>Color Burn</i> mode (&#8220;link with layer&#8221; is unchecked). </li>
<li><i>Base</i>: a blue <color>#0072bc</color> circle, <i>Normal</i> blend mode with 100% opacity values, an inner glow (color <color>#222222</color>, 60% opacity, <i>Multiply Mode</i>, choke 0, size 250), a color overlay of <color>#3cb878</color> set to <i>Color Burn</i> mode, a pattern overlay of &#8220;Tiles &#8211; Seamless&#8221; set to <i>Normal</i> mode, and an outer glow to provide depth (color <color>#222222</color> at 75% opacity, <i>Multiply</i>, and 250 size). It also has the following strokes:
<ul>
<li>1 px outside, <i>Multiply</i> blend mode at 70%, overprint, color: <color>#222222</color></li>
<li>9 px outside, <i>Normal</i> blend mode at 100%, overprint, pattern: Brass &#8211; Seamless</li>
<li>10 px outside, <i>Multiply</i> blend mode at 70%, overprint, color: <color>#222222</color></li>
<li>75 px outside, <i>Normal</i> blend mode at 100%, overprint, pattern: Light Marble &#8211; Seamless</li>
<li>76 px outside, <i>Multiply</i> blend mode at 70%, overprint, color: <color>#222222</color></li>
<li>81 px outside, <i>Normal</i> blend mode at 100%, overprint, pattern: Brass &#8211; Seamless</li>
<li>82 px outside, <i>Multiply</i> blend mode at 70%, overprint, color: <color>#222222</color></li>
</ul>
</li>
</ul>
<div class="dumbgallery t150">
    <figure id="attachment_5531" aria-describedby="caption-attachment-5531" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Tiles-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Tiles-Seamless-150x150.jpg" alt="Tiles - Seamless" width="150" height="150" class="size-thumbnail wp-image-5531" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-298x300.jpg 298w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-800x804.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-450x453.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless-300x302.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/Tiles-Seamless.jpg 900w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5531" class="wp-caption-text">Tiles &#8211; Seamless</figcaption></figure><figure id="attachment_5527" aria-describedby="caption-attachment-5527" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Brass-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Brass-Seamless-150x150.jpg" alt="Brass - Seamless" width="150" height="150" class="size-thumbnail wp-image-5527" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-300x300.jpg 300w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-1024x1024.jpg 1024w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-800x800.jpg 800w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless-450x450.jpg 450w, https://designingmaps.com/wp-content/uploads/2018/06/Brass-Seamless.jpg 1250w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5527" class="wp-caption-text">Brass &#8211; Seamless</figcaption></figure><figure id="attachment_5528" aria-describedby="caption-attachment-5528" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/06/Light-Marble-Seamless.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/06/Light-Marble-Seamless-150x150.jpg" alt="Light Marble - Seamless" width="150" height="150" class="size-thumbnail wp-image-5528" srcset="https://designingmaps.com/wp-content/uploads/2018/06/Light-Marble-Seamless-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/06/Light-Marble-Seamless-110x110.jpg 110w, https://designingmaps.com/wp-content/uploads/2018/06/Light-Marble-Seamless.jpg 200w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-5528" class="wp-caption-text">Light Marble &#8211; Seamless</figcaption></figure>
</div>
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		<post-id xmlns="com-wordpress:feed-additions:1">5523</post-id>	</item>
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		<title>Technique: Windows</title>
		<link>https://designingmaps.com/2018/06/technique-windows/</link>
					<comments>https://designingmaps.com/2018/06/technique-windows/#respond</comments>
		
		<dc:creator><![CDATA[jorm]]></dc:creator>
		<pubDate>Mon, 18 Jun 2018 17:00:58 +0000</pubDate>
				<category><![CDATA[Cartography]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[battlemaps]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mapping]]></category>
		<guid isPermaLink="false">https://www.gaijin.com/?p=4964</guid>

					<description><![CDATA[Wherein I teach you a technique for adding windows to your battlemaps.]]></description>
										<content:encoded><![CDATA[<p>Buildings get dreary if there isn&#8217;t any way for light to enter their rooms. Add some windows!</p>
<p>This post describes a technique for adding windows to walls for use in <a href="/2018/06/designing-fantasy-battlemaps/">battlemaps</a>. Windows are constructed with multiple layers: the walls, the windows themselves, and the window sill at a minimum, and there&#8217;s a gradient to design to apply on the windows.</p>
<div class="instructions">
<div class="ih">How to Add Windows in Walls</div>
<ol>
<li>Figure out where you want to put your window.</li>
<li>Make a hole in it (see <a href="/2018/06/photoshop-shapes-and-the-pen/#making_holes">Photoshop Shapes and the Pen</a> for how to do this).</li>
<li>Create a new layer called &#8220;Windows&#8221; <i>above</i> the <i>Walls</i> layer.</li>
<li>Draw the shape of your window using the <i>Rectangle</i> Tool.  Set its color to something light (<color>#dddddd</color>). Don&#8217;t set the window all the way to the edge and make sure it&#8217;s much thinner than the walls.</li>
<li>Create a new layer <i>below</i> the <i>Walls</i> layer and call it &#8220;Lower Wall&#8221;.</li>
<li>Using the <i>Rectangle</i> tool, draw a shape that reconnects the walls below the window. Give it the same color as your walls (probably also <color>#222222</color>).</li>
<li>Apply the same style to <i>Lower Wall</i> that you did to <i>Walls</i>.</li>
<li>Edit the layer effects on <i>Lower Wall</i> and add a <i>Color Overlay</i> thus: Color: <color>#222222</color>, Blend Mode: <i>Multiply</i>, Opacity: 50%.</li>
<li>Apply a <i>Gradient Overlay</i> to the <i>Window</i> layer:
<ol>
<li>Set the <i>Blend Mode</i> to <i>Color</i></li>
<li>Set the <i>Opacity</i> to 55%</li>
<li>Set the <i>Style</i> to <i>Linear</i></li>
<li>Set the <i>Angle</i> to 90 degrees</li>
<li>Set the <i>Scale</i> to something around 25%.</li>
<li>Enable &#8220;Align with Layer&#8221;.</li>
<li>Double click on the <i>Gradient</i> to edit it thus:
<ol>
<li>Set the color on both ends to a light blue (<color>#9ccaf4</color>).</li>
<li>Set the opacity on both ends to 0%.</li>
<li>Click anywhere on the <i>Opacity</i> side of the gradient editor and add a new opacity point at a <i>Location</i> of 25%. Set it&#8217;s opacity value to 100%.</li>
<li>Do this again but set the <i>Location</i> to 75%.</li>
<li>Click &#8220;Okay&#8221;</li>
</ol>
</li>
<li>Click on the <i>Window</i> layer and drag the gradient to where you want it to be while the <i>Layer Styles</i> dialog is still open.</li>
</ol>
</li>
<li>Duplicate the <i>Gradient Overlay</i> a couple more times and drag them into place.  Feel free to play with the opacity of the <i>Gradient Overlay</i>.</li>
<li>Lower the <i>fill opacity</i> of the <i>Window</i> layer to 60%.</li>
<li>Add a <i>Stroke</i>: 1 pixel inside, <color>#222222</color> set to <i>Multiply</i> at 60% opacity.</li>
</ol>
</div>
<p>That&#8217;s pretty much all there is to it.  You can get fancier with it (add hinges, handles, moulding, etc.) or change the way the walls draw away from it.</p>
<div class="dumbgallery t150">
    <figure id="attachment_4966" aria-describedby="caption-attachment-4966" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/1.windows-wall.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/1.windows-wall-150x150.jpg" alt="Step 1: A Wall without Windows" width="150" height="150" class="size-thumbnail wp-image-4966" srcset="https://designingmaps.com/wp-content/uploads/2018/05/1.windows-wall-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/1.windows-wall-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4966" class="wp-caption-text">Step 1: A Wall without Windows</figcaption></figure><figure id="attachment_4967" aria-describedby="caption-attachment-4967" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/2.windows-make-hole.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/2.windows-make-hole-150x150.jpg" alt="Step 2: Make a Hole" width="150" height="150" class="size-thumbnail wp-image-4967" srcset="https://designingmaps.com/wp-content/uploads/2018/05/2.windows-make-hole-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/2.windows-make-hole-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4967" class="wp-caption-text">Step 2: Make a Hole</figcaption></figure><figure id="attachment_4968" aria-describedby="caption-attachment-4968" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/3.walls-window.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/3.walls-window-150x150.jpg" alt="Step 3: Add a Window Shape" width="150" height="150" class="size-thumbnail wp-image-4968" srcset="https://designingmaps.com/wp-content/uploads/2018/05/3.walls-window-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/3.walls-window-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4968" class="wp-caption-text">Step 3: Add a Window Shape</figcaption></figure><figure id="attachment_4969" aria-describedby="caption-attachment-4969" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/4.walls-window-shelf.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/4.walls-window-shelf-150x150.jpg" alt="Step 4: Add the Lower Wall" width="150" height="150" class="size-thumbnail wp-image-4969" srcset="https://designingmaps.com/wp-content/uploads/2018/05/4.walls-window-shelf-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/4.walls-window-shelf-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4969" class="wp-caption-text">Step 4: Add the Lower Wall</figcaption></figure><figure id="attachment_4970" aria-describedby="caption-attachment-4970" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/5.walls-window-shelf-same-style.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/5.walls-window-shelf-same-style-150x150.jpg" alt="Step 5: Apply Wall Style to Lower Wall" width="150" height="150" class="size-thumbnail wp-image-4970" srcset="https://designingmaps.com/wp-content/uploads/2018/05/5.walls-window-shelf-same-style-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/5.walls-window-shelf-same-style-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4970" class="wp-caption-text">Step 5: Apply Wall Style to Lower Wall</figcaption></figure><figure id="attachment_4971" aria-describedby="caption-attachment-4971" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/6.windows-shelf-overlay.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/6.windows-shelf-overlay-150x150.jpg" alt="Step 6: Add a Color Overlay to the Lower Wall" width="150" height="150" class="size-thumbnail wp-image-4971" srcset="https://designingmaps.com/wp-content/uploads/2018/05/6.windows-shelf-overlay-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/6.windows-shelf-overlay-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4971" class="wp-caption-text">Step 6: Add a Color Overlay to the Lower Wall</figcaption></figure> <figure id="attachment_4972" aria-describedby="caption-attachment-4972" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/7.windows-graident-one.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/7.windows-graident-one-150x150.jpg" alt="Step 7: Add a Gradient Overlay" width="150" height="150" class="size-thumbnail wp-image-4972" srcset="https://designingmaps.com/wp-content/uploads/2018/05/7.windows-graident-one-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/7.windows-graident-one-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4972" class="wp-caption-text">Step 7: Add a Gradient Overlay</figcaption></figure><figure id="attachment_4977" aria-describedby="caption-attachment-4977" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/windows-gradient-overlay.png"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/windows-gradient-overlay-150x150.png" alt="The Gradient Overlay Settings" width="150" height="150" class="size-thumbnail wp-image-4977" srcset="https://designingmaps.com/wp-content/uploads/2018/05/windows-gradient-overlay-150x150.png 150w, https://designingmaps.com/wp-content/uploads/2018/05/windows-gradient-overlay-110x110.png 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4977" class="wp-caption-text">The Gradient Overlay Settings</figcaption></figure><figure id="attachment_4976" aria-describedby="caption-attachment-4976" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/windows-gradient-editor.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/windows-gradient-editor-150x150.jpg" alt="The Gradient Editor Dialog Settings" width="150" height="150" class="size-thumbnail wp-image-4976" srcset="https://designingmaps.com/wp-content/uploads/2018/05/windows-gradient-editor-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/windows-gradient-editor-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4976" class="wp-caption-text">The Gradient Editor Dialog Settings</figcaption></figure><figure id="attachment_4973" aria-describedby="caption-attachment-4973" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/8.windows-graident-multiple.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/8.windows-graident-multiple-150x150.jpg" alt="Step 8: Duplicate Gradient Overlays" width="150" height="150" class="size-thumbnail wp-image-4973" srcset="https://designingmaps.com/wp-content/uploads/2018/05/8.windows-graident-multiple-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/8.windows-graident-multiple-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4973" class="wp-caption-text">Step 8: Duplicate Gradient Overlays</figcaption></figure><figure id="attachment_4974" aria-describedby="caption-attachment-4974" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/9.windows-stroked.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/9.windows-stroked-150x150.jpg" alt="Step 9: Stoke the Window" width="150" height="150" class="size-thumbnail wp-image-4974" srcset="https://designingmaps.com/wp-content/uploads/2018/05/9.windows-stroked-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/9.windows-stroked-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4974" class="wp-caption-text">Step 9: Stoke the Window</figcaption></figure><figure id="attachment_4975" aria-describedby="caption-attachment-4975" style="width: 150px" class="wp-caption alignnone"><a href="https://www.gaijin.com/wp-content/uploads/2018/05/10.windows-extras.jpg"><img decoding="async" loading="lazy" src="https://www.gaijin.com/wp-content/uploads/2018/05/10.windows-extras-150x150.jpg" alt="Altered Walls and Moulding" width="150" height="150" class="size-thumbnail wp-image-4975" srcset="https://designingmaps.com/wp-content/uploads/2018/05/10.windows-extras-150x150.jpg 150w, https://designingmaps.com/wp-content/uploads/2018/05/10.windows-extras-110x110.jpg 110w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-4975" class="wp-caption-text">Altered Walls and Moulding</figcaption></figure>
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